Manage a medieval forge by tapping to gather ore, then refine it through an active forging minigame to craft sellable weapons. Offline gains accumulate resources while you're away, and reinvestment unlocks tougher materials and upgraded tools that accelerate your production loop. Best suited for players who enjoy the satisfaction of incremental progression mixed with occasional hands-on crafting.
About this game
Forge Clicker 2 is a pixel art idle clicker game where you manage your own forge. Tap to gather materials, craft weapons through a forging minigame, sell your creations, and unlock stronger materials, upgrades, and new blades.
What players are saying
▲ Recommended11 hrs
Fun little clicker. A prestige option would make a lot of sense for this kind of game.
The new Prestige system is now in the game. After progressing far enough, players can reset their run to earn Prestige points and unlock permanent bonuses.Prestige introduces several new perks and events:Better Apprentices: improves apprentice collection speed.Mining Accord: increases apprentice material gain and yield upgrades.Merchant Resources: a merchant can arrive and give free base materials.Mage Discount: temporary discounts on special market materials.Royal Tournament: sword-like weapons sell for bonus gold while active.Dragon Attack: all weapon sales give bonus gold while active.Blessed Forge: perfect crafts can become Legendary weapons.Legendary weapons are a new rare quality. They sell for much more, count as Perfect for orders and crafting requirements, and can also be created through Automation.Adjustments and OptimizationThis update also includes important late-game improvements:Optimized material popup animations when many Apprentices are active.Reduced end-game lag caused by large amounts of apprentice material gain.Improved minigame responsiveness during heavy resource generation.Added hold-to-buy for Apprentices, so you can hold the button instead of clicking repeatedly.Updated translations and UI text across all supported languages.
Hi everyone! This update focuses on a new Automation feature and several UI readability improvements. New Automation System - Added a new Automation button in the Anvil menu. - Automation can be unlocked for 10,000 gold. - Once unlocked, players can select a weapon from the weapon list and let the forge craft it automatically. - Automated crafting has an 80% chance to create a normal weapon and a 20% chance to create a perfect weapon. - If the selected weapon requires another perfect weapon first, Automation will craft that required weapon before crafting the selected target. - Added an Automation panel showing the selected weapon, progress, generated gold, and auto-sell option. - Added localization support for Automation across all supported languages. UI Improvements - Added a darker panel style for better readability. - Improved text readability in the in-game UI. - Adjusted the Automation panel layout and font size. - Reduced visual noise from material gain/spend popups with transparency and faster fade-out. Thanks for testing and sending feedback!