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Idle Fleet

Idle Fleet

by Idleforge Games

★ 85%
Price N/A
Avg Players 77
Reviews 53
Released Aug 17, 2026
AutomationCasualCraftingEconomy
Offline progress
View on Steam ↗

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Idle Fleet tasks you with assembling a mining operation in a shared online world where player-driven markets and persistent server-side progression shape the economy. Develop your fleet through skill training and drone automation while engaging in trading and crafting legendary ship components. Best suited for players who enjoy light economic simulation and the satisfaction of watching their enterprise grow whether they're logged in or not.

About this game

Players, last 61 days

Peak 184 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

What players are saying

▼ Not recommended 0 hrs
I don’t mind developers using AI, but this game feels like it relies on it way too much. So much of it comes across as generic and impersonal, and it’s missing that human touch that makes a game feel like someone genuinely cared about making it.
22 found helpful Steam ↗
▲ Recommended 5 hrs
Love me a new idler, and this is a pretty good space-themed one! It’s simple and satisfying to watch your progression continue in the background, then check back in and see how much you’ve progressed
3 found helpful Steam ↗
▲ Recommended 7 hrs
Great game. Dev is very active with updates while listening to in-game player chat. +1
2 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Update 0.2: Every skill goes to 120

22 days ago
Update 0.2 is out.Every skill now goes to 120. Trading got there first, then Mining and Refining. Now the rest have caught up.Each skill has new things to do between 99 and 120. When you reach 120 you get a title and a reward.You can now click any item to see where it comes from and what it is used in. This was one of the most asked for things, so I hope it saves you some guessing.If you have a 120 title, you can pick which one shows next to your name in chat.There are also a lot of bug fixes.If something looks wrong, post it in the discussions and I will look at it.Thanks for playing.

v0.1.98: Mining and Refining to 120

29 days ago
Mining and Refining now go to 120, with new belts, new recipes and a reward waiting at the top. Trading routes from 89 up need less cargo. Drop chances now include your Magpie, Sensor Array and guild bonuses, and hovering one shows the base chance. Fleet Ops goals are now sized from recent fleet activity, so they no longer clear in a few hours. Player profiles show every level 120 title a player holds. Level announcements in chat can be hidden in Settings.

Update 0.1.97: Trading to 120

36 days ago
New Trading is the first skill to go past 99. The cap is now 120. New haul routes from Trading 89. Reach Trading 120 for a title, a chest, and cheaper market tax for your whole guild. Hitting 99, 110 or 120 in a skill is announced in global chat. Trading has achievements at 110 and 120. Fixed Reclaimed gear now says it costs Flux per kill. Balance The Leviathan's Heart drops more often. More skills go to 120 over the coming updates, each with new content.

Posts come from Steam's official announcements feed.

Looking for something to play next? See the best idle games on Steam, ranked by real player counts.

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