Holy Mole tasks you with drilling deeper into the earth to harvest gems while managing resources and expanding your mole workforce. Between upgrades to your equipment and hiring helpers to accelerate progress, you'll juggle collection efficiency against the mounting dangers that emerge after dark. It's an idle mining sim with light survival elements that appeals to players who enjoy steady progression punctuated by strategic decision-making.
About this game
Drill, collect gems and become the richest miner. Upgrade your gear, recruit helper moles... but be careful when night falls.
Players, last 30 days
Peak 1 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Fixed coins being launched into the air and disappearing when the magnet grabbed them right as they spawned from the processor. Fixed gems staying frozen in mid-air when the magnet released them because the inventory was full. Thanks for the report.
Fixes Mole levels are now saved. They no longer reset when returning to the main menu. Broken debris now stays broken after returning to the main menu. Upgrade tree The gem magnets have been reworked into coin magnets — gems were already collected easily, coins weren't. If you already owned these nodes, they now affect coins instead. Special Magnet now costs 20,000 (was 600,000), so gold and jade can be auto-collected around the time you unlock the drills that produce them. Added several cheap upgrades at the start of the Power, Speed, Economy and Magnet branches, so progression is faster in the early game. Money multipliers reworked. Backpack upgrades are no longer locked behind the expensive magnet chain, and Backpack II is much cheaper. Nodes across the tree reordered so cheaper upgrades always come first. Other Moles level up faster: higher levels now give a much bigger speed boost. Thanks to everyone reporting issues — it helps a lot.
Faster early progression — you can afford your first upgrades right awayMoney multipliers reworkedUpgrade tree reordered so cheaper nodes come firstBackpack upgrades no longer locked behind the expensive magnet chain
Posts come from Steam's official announcements feed.