Establish an expanding Martian colony by drilling crystals and constructing buildings to feed your Dark Matter Refinery. Each prestige reset boosts your production multipliers, letting you progress faster through subsequent runs. Strategy-focused clicker players who enjoy layered progression and pushing toward end-game milestones will find the escalating challenge rewarding.
About this game
An idle clicker set on Mars. Drill crystals, build a colonial empire, run a Refinery to generate Dark Matter, and trigger a prestige reset to start again — stronger. Can you reach the Infinity Crystal?
Hello again! 👋First of all, I’d like to thank you for the warm reception the demo has received – you lot are brilliant. I’ve spent the last few days making some essential changes to the menu navigation, which I hope to release soon. No major changes, but for those who decided to post in the community with errors, I’ve gone ahead and fixed those bugs.NewAdded various Mars Clicker input and output messages.New quality setting.ChangedFPS are now adjusted correctly.Various changes to button selection and detection.Analytics removed.Various text entries in multiple languages have been modified and fixed.Complete rework of the save system.Volume sliders now display percentages.FixedFPS are adjusted correctly.The 'Buy x1, x10, x100' button has been revised.
Hello everyone! 👋I’m thrilled to announce that the Mars Clicker demo is now live! 🎉🕹️ Download the free demo: At last, you can play a small section of the game. I’ve decided to limit the demo to a single prestige level, you’ll be able to play the rest of the game without restriction, but you won’t be able to progress beyond Tier 5. A few things to bear in mind regarding the demo: This is an early build, so a few bugs or glitches may crop up. Saved games will not carry over to the final release. If any serious issues are detected in the demo, I’ll upload patches to resolve them, but the content will remain the same until the day of release.I don’t think there’s anything else to add, I hope you enjoy the Martian landscape, or that they let you get on with your work efficiently. Have fun! Adrian.
Hello explorers! 👋Mars Clicker is taking shape — and there's big newsIt's been a while since the last devlog, but it hasn't been quiet time. A lot has changed under the hood — the core loop feels solid, content keeps growing, and this is the most mature the game has ever been since development started.DEMO — Limited access window, coming soon A time-limited demo is opening soon. This isn't a stripped-down teaser — it's a real slice of the game, designed to give you a genuine taste of what Mars Clicker actually is. Minimum estimated playtime to complete it: 4 hours.GAMEPLAY — First real look Dropping a gameplay clip — no cutscenes, no smoke and mirrors. What you see is what you get. Several hours of content are already in, and the game is feeling really good to play.RELEASE DATE — Being straight with you No date locked in yet, and I'd rather say that upfront than promise something I can't deliver. The demo comes first — your feedback will shape what gets fixed, polished, or rethought before launch. No rush. I want to get it right.Thanks for still being here. 🔴If you want to follow the progress: 👉 Wishlist Mars Clicker on Steam and get notified when the next update lands!
Posts come from Steam's official announcements feed.