Back to rankings
Emberfall Idle

Emberfall Idle

by Ariwell Studios

★ 67%
Price N/A
Avg Players 5
Reviews 3
Released Aug 14, 2026
2DCharacter CustomizationCozyDark
Offline progress
View on Steam ↗

Media

Video
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot
Screenshot

Emberfall Idle combines party-building with offline progression, letting you assemble adventurers who gather resources, craft gear, and battle monsters even when you're gone. You'll unlock new professions, farm dungeons for loot, and strengthen your party through long-term advancement. It's designed for players who want meaningful growth without constant active engagement.

About this game

What players are saying

▲ Recommended 1 hrs
Only an hour in and just looking around the game and what it has to offer, it really is a neat little game. If you've played Melvor Idle, or the Galaxy Milk game, you'll probably enjoy the twist of having a guild of 5 members to do all of the skills. Really enjoying it so far, already recommended it to a couple friends.
1 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

Patch Notes: v2.3.1 Stability Update

14 hrs ago
Cloud Save Simplified the save source screen: it now shows only one actionable button (switch to the other save) instead of two, since "This Device" is always what you're already playing, no need for a button to switch to itself. The "Recovered Save" notice no longer appears for routine, harmless differences between your device and the cloud. It's now reserved for genuine problem, a cloud save that's corrupted or couldn't be read at all, and shows clearly marked as an error when it does. Dungeons & Raids Fixed party members sometimes falling back to basic attacks instead of their real abilities, this could happen after switching characters, on a cold app start, or during long offline/idle sessions. Fixed a bug where a character could end up committed to two runs at once (a dungeon and a raid simultaneously), which is now blocked. Fixed raids sometimes going idle and not resuming after a run finished while you were away. Fixed hired Tavern board characters losing their real abilities during offline progress calculations. Offline Progress Fixed death recovery (the post-defeat lockout) sometimes being skipped entirely during long offline sessions. Fixed the Rare Market's appearance schedule unfairly resetting after being away for a long time. Fixed loot being silently lost once your loot stash filled up during long combat sessions it's now automatically collected into your inventory instead. Fixed offline progress occasionally not saving right away after returning to the game, which could lose recent gains if the app was closed too quickly afterward. Fixed a rare timing issue where returning to a backgrounded tab could revert progress that had just synced from the cloud. General Minor buff-display cleanup: expired buffs no longer linger visually after long idle stretches.

Posts come from Steam's official announcements feed.

Comments

Log in to leave a comment.

Loading comments…

Developer of this game? Add an IdleDB badge to your site