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OtherWorld: Infinite Loop

OtherWorld: Infinite Loop

by Vegecat Games

Price N/A
Avg Players 0
Released Coming soon
AdventureAutomationChoices MatterEarly Access
Prestige loop
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Stranded in an alien world with no escape, you'll die repeatedly in this text-based incremental where each death strengthens you for the next loop. Manage survival through strategic action choices while gathering resources and uncovering the world's mysteries, gradually pushing further before inevitable collapse. It's designed for players who enjoy narrative-driven progression systems where failure itself becomes the path forward.

About this game

Players, last 72 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Next Fest Hotfix

11 days ago
Thank you to all the players who played our game during Next Fest. We have received a lot of feedback and have made the following hotfix:1. Gameplay MechanicsNow, when Satiety reaches 0, it will no longer deduct 5% of Health per second. Instead, it will deduct a fixed amount of Health per second. The specific amount deducted depends on the current chapter:Chapter 1: 5Chapter 2: 102. Bug FixesFixed text overflow issues in French and German.Fixed an issue where some window icons were displaying incorrectly or not showing up properly.Fixed several other bugs.

v0.2.20 update

17 days ago
I. Game FeaturesThe "Early Reincarnate" function can no longer be used consecutively.II. Balance AdjustmentsIncreased the bonuses for several existing "Special" upgrades:Offline Time Cap 1: The maximum duration for earnings accumulation has been increased from 1 hour to 3 hours.Offline Earnings 1: The rate at which offline earnings are granted has been increased from 0.1 to 0.3.III. Other AdjustmentsSlightly adjusted the line and paragraph spacing of the story text to improve the reading experience.Fixed bugs where the HP display was incomplete, and where discrepancies existed between the reincarnation timer and the offline earnings duration.

v0.2.18 update

23 days ago
Fixed a bug where automation priorities were sometimes incorrect.

Posts come from Steam's official announcements feed.

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