The Little Stomping Girl tasks you with extracting ore before each round's timer expires, using cursor placement to direct automatic stomping. You'll layer equipment upgrades and skill combinations into custom builds that let you progress deeper into increasingly difficult mines. This blends real-time resource gathering with build-crafting mechanics that reward experimentation and optimization.
About this game
Gather resources by stomping on ore before the match burns out! Point your cursor where you want to mine, and the girl stomps automatically. Arrange and upgrade your equipment, combine skills and unique items, and create your own build to venture deeper underground.
Players, last 15 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
Unique Collection ImprovementsCollected unique items now appear first in the collection.Undiscovered items and their slot backgrounds now appear in dark grayscale instead of black silhouettes, making their shapes easier to recognize.Selecting another unique item when all active slots are full now replaces the item in the last unlocked slot. Empty slots are filled first.Removed the central display stand ornament that overlapped item names.Equipment Rarity ColorsChanged the unique item color from purple to golden orange.Adjusted the rare item color to a slightly green-tinted yellow.Darkened rare equipment cell backgrounds and brightened unique equipment cell backgrounds.Changed the Chain Damage stat color to a reddish orange to distinguish it more clearly from the unique item color.
Balance ChangesReduced block health from Floor 60 onward.Increased the number of blocks required to advance in every area except the first, giving you more time to mine and grow stronger before descending.Reduced the experience required to level up.Removed experience gain bonuses from equipment prefixes and suffixes.UI ImprovementsImproved the ore information display for targeted blocks. Long numbers no longer wrap, and ore icons stay grouped with their values.Bug FixesFixed an issue where slot upgrades always selected the first equipment item when multiple items had the same size. Eligible items are now selected randomly.Fixed an issue where destroying certain tiles did not count toward floor progress. All tile destructions now count regardless of attack type, including regenerated tiles and reward chests.
New TutorialsAdded an introduction to the demo’s scope when you start playing.Added guidance explaining how to mine automatically without clicking.Added tutorials for equipping your first item and learning skills.Receive a bonus skill point during the tutorial to learn Clone.Added an introduction to core skill locations and skill synergies.Added guidance on activating unique effects and how duplicate effects work.If you miss your first equipment chest, its contents are automatically collected when mining ends.Skill PreviewsHover over core skills to see them in action.The Chain Stomp preview shows consecutive attacks and chain progression.Enlarged previews to match the tooltip width.Equipment Management ImprovementsYou can now drag equipment to pick it up and place it. The existing click controls remain available.Slot upgrade stars now appear in a single row and combine into larger stars as upgrades accumulate.Changed the signature color of unique equipment to purple.The mining start button is now hidden while viewing the collection.UI and Visual ImprovementsRedesigned the mining results screen to emphasize gold earned from ore conversion.Collected equipment and ore are now displayed together.Direct attacks now show chain progression, making consecutive attacks easier to follow.Added distinct background colors for each region and notifications when entering a new region.Added lightning arcs connecting blocks hit by Lightning.
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