Back to rankings
Card Collector Battle

Card Collector Battle

by Unknown

Price N/A
Avg Players 0
Released 2026
ActionAsynchronous MultiplayerAuto BattlerBoard Game
View on Steam ↗

Latest updates

v0.7.0 Update

9 hrs ago
■ Important fix- Fixed a bug where a card with very high HP would die instantly when it healed. Once the HP value crossed an internal limit, the heal amount flipped to a negative number, and this applied to healing from effects, the per-turn healing of Regen, and Entry Heal alike. Cards whose max HP keeps growing no longer flip either.■ Balance- Lowered the difficulty of Dungeon floor 40 and deeper. The deeper the floor, the larger the cut. (Floor 50 -6% · Floor 64 -13% · Floor 120 -28%) Floors 1-39 are unchanged.- Tidied up the instant rolls in the Challenger rank bracket rewards. Ranks 1-50 = 10,000,000 · Ranks 51-100 = 5,000,000. Four brackets that had been left blank are now filled in, and the case where a lower bracket paid out more than a higher one is gone. (Gold and XP books are unchanged.)■ Languages - quality pass across all 10 languages- Finished a full review of all 10 languages and corrected every mistranslation and grammar error. (Russian "on entry" misread on 118 cards · German wording for "mark" on 45 cards · doubled French prepositions on 11 cards, and more)- Fixed card effect text that broke in awkward places. A descriptive phrase was landing in the middle of the sentence, so it read like "drinking from the wound, when dealing damage". 223 Korean cards and 52 English cards were corrected.- The five newly added languages now carry each card's own descriptive phrasing as well. All 10 languages now show text of the same quality.■ Improvements- Card effect descriptions are now grouped by trigger condition.- The left menu notification badge now also appears on Stats (when you have points to spend) and on the Training Dummy (when there are rewards to claim).- Unified the style of the name shown above your character's head across every region.- The Training Dummy's ATK readout now updates every turn.As planned, the next patch will bring the title update and the data reset.

Title System Update & One-Time Data Reset

11 hrs ago
Hello, this is the developer of CardCollectorBattle.An update adding the title system is going live soon. You'll earn titles by playing through the game's content - summoning, the training dummy, the towers, ranked play - and equip them from your inventory to gain their effects or display them above your character's name. The effect slot and the display slot are separate, so you can run the strongest title while showing off the one you actually like.However, this update will reset save data and leaderboards once.Let me apologize first. Reward values were adjusted significantly during the demo period, and records from before and after that change are sitting in the same rankings. Right now the gap between the top of the board and a new player comes down to when you started, not to skill or time invested. Building a system like titles - which ties directly into rankings - on top of that would lock the gap in place. So we decided to clear it once and start everyone from the same line.After this reset, there will be no further resets before the full release. Everything you build from here carries forward.We expect this to go live within 1-2 days. We'll post again with the exact timing once the update is up.Thank you to everyone who has played and sent feedback. Again, we're sorry for the disruption.

Posts come from Steam's official announcements feed.

Comments

Log in to leave a comment.

Loading comments…

Developer of this game? Add an IdleDB badge to your site