Lootborne combines autobattler mechanics with dark fantasy loot progression, where you assemble a character, collect gear drops, and climb through PvE stages while battles resolve themselves at screen's edge. Async PvP duels let you test your builds against other players' teams, making it appealing to those who enjoy strategic team composition and incremental power growth without constant active input.
About this game
Lootborne is a dark fantasy desktop autobattler. Build your character, loot gear, push through PvE stages, and challenge other players in async PvP duels while battle rages at the edge of your screen.
Players, last 68 days
Peak 2,632 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
What players are saying
▼ Not recommended10 hrs
EDIT 2 hr - 3 hr - 10 hr reviews
Cheaters are still all around, seems they are having players report with screenshots and manual bans through discord. It seems they are "trying" to take action, but they keep popping up. Not sure what AC they are using if they have one at all, but it doesn't seem to work well. The game is ok for under 2$, just not sure how you will be able to compete in a game with leaderboards and a "Market" coming if this issue doesn't get fixed soon.
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This seems a little sus and easily abusable with the amount of cheating already...
- The Steam Market opens one week after release.
- Rare and Epic items, together with Legendary items dropped in battle, can be traded with other players on the Steam Community Market for Steam Wallet funds.
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It's a neat game but 20 minutes after the game launched the leaderboard had someone with 1140 hours played... leaderboards are full of hackers in PVE and PVP, both have people fully decked out in blue and purple gear and the furthest progressed people are in common gear. I would avoid, it's already infested with cheaters on launch.
seems like a fun idler, inspired by souls series i can only assume. one issue is I cannot move to my second monitor without it clipping to a corner, unable to move. otherwise seems alright.
Inventory New: Discard. A new Discard button in the item details lets you remove an item for good and free up space. You’ll be asked to confirm: a discarded item can’t be recovered and gives nothing in return, not even the Bloodmarks you’d get from dismantling it. When Discard isn’t available, the button is greyed out and its tooltip tells you why: items already in your Steam Inventory; the PvP Boss items, which prove you defeated their boss; items that are equipped, locked or in a Set (unequip or unlock them first). Rare, Epic, Legendary and Mythic items can only be discarded while you're online. Arena Ascended items can now be dismantled. Ascended items found by replaying Arena waves you had already cleared couldn’t be dismantled. They now dismantle for 30 Bloodmarks, like every other Ascended. Saves One save per Steam account. If more than one Steam account plays Lootborne on the same PC, Steam Cloud could restore another account’s older save. Each Steam account now keeps its save in its own folder. The first time you launch Update 7, your current save is copied there automatically and the original file is left untouched.
As we wait for the bigger update in a month or so from now, we keep working on small fixes. Combat Immolation now follows the potion. If you drink Immolation during a fight, it starts burning from the next turn instead of waiting for the next fight. If it runs out during a fight, it stops burning at that moment. “Every 3 landed attacks”. Effects that trigger every few attacks now say “landed attacks”, and so do Heavy Lunge and Rising Momentum. Parried attacks don’t count, as has always been the case. Critical hits: items that said “Immune to critical hits” now say “critical hits deal no extra damage to you”, which is how they’ve always worked. Equipment and character Mono synergies show their real value. The synergy panel in Equip now shows the bonus you actually get, for example “+7 ATK” instead of “+3 ATK x2”. The tooltip of an equipped item with an active mono synergy also adds a “With your gear now” line. The synergies themselves haven’t changed: the panel used to show less than you were getting. Respec: a message now confirms that your stat points are free to reassign. Rest: after a long idle at the Rest, Boss trophies no longer cover your character. Settings New option: Mute in background. It’s in the audio settings and off by default. When it’s on, the game goes silent while its window isn’t in focus, and the sound comes back when you return. Fights keep running. Shop The Shop now refreshes on the server’s time, so it no longer gets stuck if your PC’s clock changes. This means it needs a connection: while you’re offline it doesn’t refresh, and its countdown is hidden. PvP and leaderboard Your own row now shows your current RP. Other players’ rows can take a few matches to update. Leaderboard tooltips now refresh every few minutes instead of staying out of date until you restart the game. Your full gear right after login. Players who challenge you right after you log in now face all your gear, including items from your Steam Inventory. Challenges while you’re ...
Market Mythic items can now be sold. Mythics you get from battle drops or Arena milestones can now be listed on the Steam Market, including ones you've found since Hotfix 3. Mythics from forging, wave boss rewards, and items that got upgraded when they dropped stay account-bound. Selling limits are unchanged. You need to update to this build for your Mythic drops to be sellable. Mythics found since Hotfix 3 qualify once you update; older ones stay account-bound. Equipment Steam items stay equipped. Items from your Steam inventory (for example, ones bought on the Market) no longer pop out of their slot when you restart the game. If this happened to you before, just equip the item again once — it'll stay put from now on. Forge Fixed an issue where clicking Forge multiple times quickly could cause problems. If a forge doesn't go through, nothing is forged: materials that weren't used up come back to your inventory. If some are missing, email feedback@turbolentogames.com with the date of the forge.
Posts come from Steam's official announcements feed.