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Spray to Grail

Spray to Grail

by EllipseHead

Price N/A
Avg Players 0
Released Coming soon
2DAutomationCartoonyCasual
View on Steam ↗

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Design custom sneakers by layering spray paint, fulfill orders to earn currency, and reinvest profits into studio upgrades and new colorways. The game loops between painting sessions and automation improvements, encouraging you to chase rarer shoes and expand your collection. Ideal for players who enjoy the satisfaction of building something from nothing and watching their catalog grow through incremental progression.

About this game

Players, last 61 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

Latest updates

Thanks for playing: demo updates so far

4 days ago
Since launching on Steam on October 13, the Spray to Grail demo has joined Steam Next Fest (October 19–26) and reached 0.2.28 on Windows and macOS. Thank you for playing, sharing feedback and reporting bugs. I'm making the game solo, and your experiences help me decide what needs attention. That feedback has already shaped the updates below. New and improved Excess spray paint now splashes from painted areas into unpainted spots on the same pair. The Boss offers a $500 Workshop order after shift six, then sends your design into production. The Workshop phone collects completed designs in Tags, and client payments arrive automatically. Updated reward scenes include a red carpet with photographers. Shift Complete now shows your pairs on moving belts without delay, plus a separate grail count. Settings now include Mute in Background and a saved window mode, with F11 fullscreen switching. A new app icon features a golden winged sneaker on purple. Softer comic framing, a new Boss portrait and a brighter Paintbot with stronger recoil. Balance Paintbot fires twice as often: once every second instead of every two. Tiny unpainted spots no longer stop a pair from finishing. Fixes and usability Workshop submissions require paint on every part; hovering over the submit button highlights any grey parts left. Grail descriptions are restored and refreshed, and discovery cards now explain abilities with brighter text. The cursor no longer disappears when you return to a grail discovery card. Stuck Again's gum strands no longer disappear. The stamina label updates immediately when you change languages. I'll keep improving the demo alongside the full game. Keep sharing what works and where you get stuck, and wishlist Spray to Grail if you'd like to see more.

Posts come from Steam's official announcements feed.

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