Roll across five diverse landscapes as an ever-growing boulder, hunting treasure-hoarding gnomes while using a shrink ray to down oversized yetis. The game combines physical momentum-based gameplay with progression mechanics—leveling up, prestiging for permanent talents, and upgrading your boulder to become progressively more powerful. It's designed for players who enjoy the satisfaction of growth-based challenges mixed with straightforward action gameplay.
About this game
Become a giant gnome-crushing boulder. Chase the treasure gnomes, shrink the giant yetis with your shrink ray, grow and improve until you crush them all. Travel through 5 unique worlds, prestige, and unlock permanent talents to become unstoppable.
Players, last 57 days
Peak 0 · Low 0
Daily peak concurrent players, sampled once a night from Steam.
❤️ Health & HeartsYou can now take damage! Getting hit by a gnome, a vortex or a snowball costs a heart.Your hearts appear in the top-right and pulse gently.After a hit you're briefly invulnerable and blink red, so a whole crowd can't take you down instantly.Lose all your hearts and it's over — you'll Prestige automatically.Prefer a chill run? Toggle Easy Mode in the main menu to play without health.Down to your last heart? The music turns tense until you heal back up.⚡ New Prestige UpgradesVitality — +1 max heart per level (up to 8).Iron Skin — longer invulnerability after each hit.Regeneration — heal fully every time you gain a Prestige level.Life on Pickup — power-ups heal you a bit.Frigid Aura — being hit releases a freezing wave around you.🍄 MushroomsMushrooms are now fully crushable, just like gnomes — squash them if you're big enough, or bounce off.They sway idly, and gnomes gather around them more naturally.🌪️ Desert VortexesThe vortex now makes itself felt: a red flash, screen shake and a hit sound while it drains you.🎬 The Big FinishDefeating the King Gnome is now a real spectacle — slow motion, a cinematic zoom and a huge shockwave.Credits only roll the first time you beat the game; after that, keep crushing to climb the leaderboard.🔊 SoundGnomes have footsteps now.Your rolling movement sound plays only while you're moving.🛠 FixesZone barriers push you back without hurting you.Your hearts are saved when you leave and come back.
⚡ Buff FeedbackSpawn — a purple poof pops on every gnome that appears while the spawn power-up is active, so it really feels like the world floods with gnomes.Speed — cartoon speed lines at the screen edges while the speed power-up is active.Gold — a warm golden glow during the gold power-up.Size — the camera pulls back while you're giant.Upgrades — buying an upgrade lands with a punch and a pulse.👤 ShadowsThe gnomes cast soft shadows, adding depth to every scene. (The player stone has no shadow.)🎨 Prettier PathsThe paths got a visual pass: smoother gradients and cleaner edges, so the world reads better at a glance.💨 Fragment TrailsThe orbiting-fragment trails have been reduced, so they're cleaner and you can actually see the stones.🛠 FixesCamera shake no longer goes overboard when you crush a whole crowd.Effect overlays sit behind the UI, damage above gold; scene transitions draw on top.Fixed music sometimes playing two tracks at once when changing zones.
⚡ Faster ProgressionUpgrades now cost less, so you can grow your build and reach new prestige levels faster.🧱 Fixed CollidersThe map is now fully sealed — you can no longer slip out of the play area.🎓 New Player TutorialNew to the game? A friendly tutorial now walks you through the ropes:Move to crush gnomes!Spend your gold on upgrades once you can afford them.Prestige to earn permanent upgrades — a reminder shows up if you keep playing without doing it.Hunt treasure gnomes for big gold.Learn which gnomes you can and can't crush.Meet new threats as they appear: armored gnomes, orbiting fragments, and more.Only shown to brand-new players, and it steps aside once you know what you're doing.🔊 Gnome VoicesEvery gnome type now has its own voice. Big brutes grunt deep, little ones squeal high, and special gnomes always make themselves heard when crushed.✨ Impact EffectsCrushing has never felt better:A pixel-art shockwave bursts out of every gnome you flatten.A subtle screen punch on impact.A red vignette flash when a bigger gnome bounces you off.A satisfying lens pop whenever you grab a powerup.👻 Pixel TrailsYour stone and its orbiting fragments now leave a pixel-art trail as they move a fading, dithered streak that follows every dash.🌍 LocalizationAll tutorial messages are available in the game's 9 languages: Spanish, English, French, Italian, Portuguese, Russian, Japanese, Korean, and Simplified Chinese.
Posts come from Steam's official announcements feed.