Chartward boss design
6 days agoChartward is based on the principle of exploration and unique encounters. In the last days I have been working hard on designing some unique bosses for the game. Here is a preview of the first 5 bosses you are likely to encounter in the game.Old GallowsThe first boss of the game and the culmination of the demo, this is a teaching fight. It teaches that you can sometimes gain knowledge in one life, sacrificing that life to make future lives easier.The RingbeastThe Ringbeast is a world boss that covers an entire island. Coilholm is a ring of cliffs around a flooded hollow with a giant octopus in the middle. It starts attacking the moment you land. To kill it you work your way round the ring and rig up makeshift trebuchets that drop giant rocks on it.Stone ArchersThis is the first of three bosses in Sunstep, temple on the island of Gildholm. The temple is a boss gauntlet and all three floors have to be cleared in one life. The first floor is you against four stone archers, you have to shut them down one at a time while they keep shooting at you.The GloamweaverThe second floor of Sunstep belongs to the giant spider Gloamweaver. It sits in the dark at the far end of the hall and stabs at you with its long legs. The cocoons around the room show you aren't the first adventurer to come down here.Gloomwing and DuskhoodThe bottom floor of Sunstep has two bosses at once. Gloomwing is a giant bat that hits hard and often. Duskhood is a hooded serpent that spits venom that slows you down and deals damage.These are just a small collection of bosses planned for the game. I look forward to bringing you more in future updates. If you would like to help out send a link to the steam page to any friends of yours who you think might enjoy the game. And make sure to wishlist it so you get notified when it releases in Q1 of 2027!