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8-Bit Invaders!

8-Bit Invaders!

by Unknown

★ 83%
Price $14.99
Avg Players 0
Reviews 443
Released Dec 16, 2016
ActionCo-opGreat SoundtrackIncremental
View on Steam ↗

What players are saying

▼ Not recommended 2 hrs
Are all games like this now more like skirmish mode? I bought this hoping to take my time building a force and experimenting only to find that NO you cannot do that, you must complete all levels in the fastest time possible! Arrrrgh what is it with modern games why can't they be more strategy based not speed based? I'm so dissappointed with this that I'm seriously thinking of building a pc and playing all my win 98 SE games instead of this modern crap at least the old games provided longevity and a challenge..If I'm being too harsh then please let me know otherwise if you want a game that even on the hardest setting you can still complete the mission objectives in under 5 mins then this is the rubbish to buy! If you find any POSITIVE write ups for this game, will you please ask them how much they're getting payed to say nice things about this rubbish!
234 found helpful Steam ↗
▲ Recommended 5 hrs
8-Bit Invaders takes Petroglyph’s funky Lego-looking RTS game series into space, and if you liked the 8-Bit series up to now then you’ll like this. While the core game actually has an impressive amount of content, this isn’t really a game that’s meant to be played by itself. You’re meant to play it with the other two 8-Bit games, Armies and Hordes, which when combined give you a glorious six factions to mess around with on dozens of beautiful included maps plus whatever the community can come up with. Underneath that, the basic RTS mechanics remain the same, but with plenty of twists to make it distinct from its predecessors such greater stealth, unit armor, and the new “Conquer the Multiverse” mode for a long-term campaign of progression.

8-Bit Invaders (and the series as a whole) feels like a giant toy box. There are lots of little bits to amuse yourself with and plenty of whacky fun in Skirmish and Multiverse modes. If you already have the other 8-Bit games, then you can’t go wrong with this one. It’s a solid entry bursting with personality. If you’re new to the series then this is an excellent point to jump in. It’s surprisingly good as a standalone game, but the real enjoyment of the 8-Bit games comes from having all of them together. Sure it’s expensive, if you’re willing to take the leap and purchase the others as well then there’s hours of quirky RTS fun to be had in mixing them.
68 found helpful Steam ↗
▲ Recommended 5 hrs
8-Bit Invaders! is the third entry in Petroglyph Games' current 8-Bit real time strategy game series. The gameplay style of the series resembles the classic Command & Conquer games, modernized and slightly simplified, and anyone familiar with those will feel right at home, down to the UI button placement. Each title offers two factions, with Invaders! adding space marines (Galactic Marines Corps) and a clichéd alien race that draws upon the likes of Tim Burton's Mars Attacks! and The War of the Worlds, the aptly-named Cranioids. Owners of 8-Bit Armies and 8-Bit Hordes can pick the units from those games in all game modes but the campaign levels.

Armies use the classic refineries, their buildings require sufficient power plants, and they have the expected super weapons (ion cannon & nuke). The Warcraft-inspired Hordes take the population cap system from that series, necessitating the construction of farms, and instead of super weapons there are magic spells to gain vision or do damage. The Invaders! continue this mixing and matching of gameplay systems both from this series as well as from other classic RTS titles. Both sides have harvesters that occupy resource spots until they are depleted; however the marines need power for their buildings and all their units and buildings have self-recharging shields akin to Starcraft's Protoss, while the aliens have a population cap and the ability to temporarily have all freshly constructed units materialize at a location of choice. Both new sides furthermore field a massive Supreme Commander-style walker unit, which are – like the previously mentioned super weapons / spells – rebuilt periodically at no cost beyond their production buildings.

Balancing between the different games' units is achieved via different types of attacks, armor, and most infantry being crushable by the more imposing vehicles. Only the space marine faction is entirely immune to their units being crushed.


CAMPAIGN


The gold standard for a campaign in a real time strategy game no doubt was set by Blizzard and Westwood classics, with professionally animated or live action cutscenes in between missions. For many players, the high quality of those interludes was the primary motivation to play the campaign of Warcraft III or Red Alert II in the first place. Even The Bitmap Brothers' 1996 low-budget RTS Z employed rendered cutscenes featuring banter between the game's robots. In-engine cutscenes are the minimum one would expect from a story mode. Unfortunately, the only story found here lies in the mission descriptions. Otherwise it boils down to "you're shooting things because there are things to be shot".

The 24 missions (split evenly) have simple, preset objectives, with nothing dynamic about them. Unit / technology progression is achieved by having the player unlock better technology and more starting units for completed missions and bonus objectives, and the game explicitly encourages returning to previous missions with more powerful later-game forces, in order to both complete the missions with all their bonus objectives as well as on hard difficulty (for Steam Achievements, personal satisfaction or merely to obtain those extra units).

Overall, the campaign is decent, but by itself it only justifies a purchase for players who don't require engrossing cutscenes in their RTS. Completionists might like that there's good reasons to play all the levels multiple times instead of just breezing through them once. For some other players, there will only be the hope of Petroglyph including a fleshed out story and more dynamic levels in a future 8-Bit title.

COOP CAMPAIGN


Ten cooperative missions offer two players the challenge of completing all bonus objectives, however without difficulty settings or persistent progression beyond '3-starring' each level.
The coop campaign is very fun for me as a fan of cooperative strategy games, but lacks the replay value to play through it more than once or twice.

METAVERSE


Conquer the Metaverse is a new game mode in Invaders! that was also backported to the previous two games in February 2017. It resembles the world map seen in Westwood titles like Dune II and Emperor: Battle for Dune as well as Command & Conquer: Kane's Wrath where each territory is a map to fight over in a real time battle. Owned territories can be upgraded with buildings that can build the same units they would produce in the RTS mode. Capturing a new territory for the first time awards research points, and said research points unlock more advanced buildings and thus also units – simultaneously for the world map and for the RTS battles in this mode. Neutral armies from the other 8-Bit titles also make an appearance here, making for varied AI opposition.

MULTIPLAYER / SKIRMISH


Up to eight players or AIs can compete on official or user-created maps, with the latter being offered via a convenient Steam Workshop system. Multiplayer is available using unranked matchmaking, custom lobbies, as well as LAN. The multiplayer mode is shared between all the 8-Bit games, including the free but feature-limited version of 8-Bit Armies: Arena, making for a very cost-efficient way to enjoy this game with old friends and jolly strangers alike.


PROS / CONS (SUMMARY)


+ smooth, fast-paced gameplay
+ variety of game modes and user maps
+ successfully includes different gameplay styles in one game, making for asymmetric gameplay
+ nicely detailed unit graphics, and some fun Easter eggs to be found
+ Frank Klepacki score, 8-bit themed
+ free multiplayer option to get friends into the game without them committing to a purchase

- a few pathing and unit selection issues, especially with harvesters getting themselves killed
- campaign itself is not worth the price; no cutscenes and no real storytelling

(-) neither the rank system nor the perfect balancing needed to be a 'competitive' RTS
(-) doesn't lend itself to turtling
65 found helpful Steam ↗

Reviews are by Steam users, hosted on Steam.

Latest updates

9-Bit Armies in Full Release!

573 days ago
Exciting News: 9-Bit Armies: A Bit Too Far is Now Fully Released on PC! We are thrilled to announce the full release of 9-Bit Armies, now available on PC! Dive into a fast-paced, retro-style real-time strategy (RTS) game that brings pixel-perfect mayhem to your screen. In 9-Bit Armies, you’ll command an army of blocky units, building bases, gathering resources, and unleashing chaos on your opponents. Whether you’re new to the RTS genre or a veteran strategist, the accessible controls and streamlined mechanics ensure that everyone can jump into the fun, while the depth of the gameplay will keep you coming back for more. The game features a wide variety of game modes to suit all types of players. Solo players can enjoy a campaign filled with intense battles and challenging AI opponents, while multiplayer enthusiasts will relish the chance to take on friends and foes alike in online skirmishes. With the ability to customize armies and choose from a range of units—from infantry and tanks to powerful air strikes—each match feels unique and full of strategic possibilities. Plus, the destructible environments add an extra layer of tactical depth, allowing you to carve your own path to victory. One of the most exciting aspects of 9-Bit Armies is its nostalgic 8-bit inspired art style blended with modern gameplay. The vibrant, blocky graphics bring a delightful retro charm to each battlefield, while the energetic soundtrack keeps the adrenaline pumping during every clash. Whether you’re building your base from scratch or leading an all-out assault, 9-Bit Armies delivers fast, fun, and frantic gameplay that will keep you hooked. Grab your copy today and lead your blocky battalion to victory!

Petroglyph Steam Summer Sale 2024

684 days ago
Lock and load in the Steam Summer Sale 2024! Looking for a slice of RTS action this summer? We are putting our first-party titles on sale for the holidays. From our newest title 9-Bit Armies, with the new Survival Mode game mode, to older titles like the previous 8-Bit games and Forged Battalion. We are also putting the soundtracks on sale, so if you've been wanting to add another Frank Klepacki album to your library now is a great time to do so! Check them out all the sales below. https://store.steampowered.com/app/1439750/ Unleash voxel warfare in 9-Bit Armies: A Bit Too Far. Lead a modern military, build bases, unlock units, and attack in all-out war. Engage on land, sea and air in over two dozen missions, online skirmishes, or co-op. Easy to learn, a challenge to master. https://store.steampowered.com/app/427250/ 8-Bit Armies is a retro Real-Time Strategy game. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Featuring a campaign of 25 single-player missions, 12 co-op missions, multiplayer and skirmish modes. https://store.steampowered.com/app/497850/ From the team that brought you 8-Bit Armies comes a new fantasy RTS as fast-paced and friendly as the original! 8-BIT HORDES is a colorful strategy-arcade game that is easy to learn for players of all skill levels. Collect resources, build up and defend your base, amass your army of orcs or humans and ultimately crush your opponents! https://store.steampowered.com/app/531680/ 8-Bit Invaders! is a fast-paced, retro Real-Time Strategy game for the PC. Control the military might of the Galactic Marine Corps or Invade with the devastating power of the Cranioids! Mine, Build, and Fight your way to victory! Conquering the Multiverse was never so easy. https://store.steampowered.com/app/686260/ Customize your unique faction in a new take on real-time strategy as you fight in a variety of skirmish, solo, and multiplayer battles. You are not on...

9-Bit Armies: A Bit Too Far is now LIVE in EARLY ACCESS

806 days ago
Hello Commanders Get ready to build bases, blow up bridges and deliver blistering devastation to your foes in 9-Bit Armies: A Bit Too Far. The sequel is finally here as we release in early access. Do not be fooled though, there is a lot to do and destroy in the game already with a 12-mission campaign with multiple objectives and co-op mode out of the box. There are versus modes with an all-new AI, daily challenges and matchmaking multiplayer for our more competitive players. https://store.steampowered.com/app/1439750/9Bit_Armies_A_Bit_Too_Far/ What's Next? We have checked with command and received clearance to release the living roadmap. This is a very sensitive document and as you might expect subject to change depending on the battlefield conditions out there. As we all know, no plan survives first contact with the enemy. https://i.postimg.cc/65b5SV26/Living-Roadmap-1-1.png Join Up We will be actively watching everywhere but the best place to reach out and share your thoughts, get help and find others to play with is our discord server. https://discord.gg/petroglyph See you out there commanders! https://store.steampowered.com/bundle/39075/9Bit_Armies__A_Few_Bits_More/

Posts come from Steam's official announcements feed.

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