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Every Pixel Must Go

Every Pixel Must Go

by Tadas Stankevicius · Published by Tadas Games

Price N/A
Avg Players 0
Released December 2026
2DCasualIdlerIncremental
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Every Pixel Must Go strips a game world down to its component pixels, then tasks you with obliterating all of them through purchase-driven upgrades and automated destruction systems. You'll accumulate destructive power to clear sprawling terrain, watching progress accumulate as your vortex consumes the pixel-based landscape. It's designed for players who enjoy watching exponential growth and optimization in idle games, with the satisfaction of methodically erasing an entire dimension.

About this game

Players, last 19 days

Peak 0 · Low 0

Daily peak concurrent players, sampled once a night from Steam.

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