Citalis
by Unknown
★ 49%
Price
$1.99
Avg Players
0
Reviews
230
Released
Nov 3, 2016
CasualClickerIncrementalIndie
What players are saying
▼ Not recommended
2 hrs
It's VERY simple and once you learn the basics and requirements to keep money pooling in it just becomes sit-and-wait-simulator.
The game really needs more variation to gameplay as currently it really doesn't offer much other than wash-rinse-repeat of buying house, buy park items, build water resevoir, build business, collect money, upgrade, repeat.
What it really needs ultimately is a purpose, a goal, a reason to play beyond building your 2nd business other than to level up and unlock a tiny handful of cosmetics for your buildings.
The price point is fair considering the content you receive, and by my rule of "$1 per 1 hour of actual gameplay" I'd say I've got my money's worth out of this game as of the writing of this review, however I see little reason to go back to it without additional content added to it. If you just like to amass a huge fortune and use that as your personal high score then maybe you'll get further lasting appeal from this game, and even if that were the ultimate goal then leaderboards would at least give people something to aim for.
▼ Not recommended
1 hrs
In its current state, I cannot recommend this game. I thought this game was about building a city and expanding the floating islands while growing the city. But it's a whole lot simpler than that. Basically you have 3 districts: business, residential and recreation. These three need to be filled with resp. businesses, houses and trees while maintaining a balance between them. That's all there is to it. Nothing more. Paying back the initial loan becomes a waiting game, if you have filled up all of your islands. I don't understand the loan at all. If it was a loan, I should have been able to access that money, but that is not the case. There is no interest rate, so the daily payback does not decrease while the sum of the loan decreases. It's way too simple in its current state.
I really hope this game gets the attention it deserves from the developers, to make it a really good and fun game. I will not refund it, because I think the devs can do it.
▼ Not recommended
1 hrs
This game... is just too basic to live up to what it looks like it is.
This is what happens:
a) You start the game, all excited that it's a city builder
b) You get game over immediately because you didn't get the tutorial
c) You try to follow the tutorial and fail because the tutorial isn't quite clear enough.
d) You follow the tutorial and get it. Think "aha, now I know how to play this".
e) You start to build parks and reservoirs and housing and commercial... and waiting for money to recharge, you realise this game is actually a clicker but with some configuration to start with.
f) You earn enough money to buy the upgrade which collects money for you. The game is "upgraded" to IDLE GAME.
g) You feel frustration when the game crashes, which it did several times for me, though thankfully no progress was lost each time.
h) You repeat the process of adding parks, reservoirs, housing and commercial, until all your city can possibly do is make millions from you doing NOTHING.
i) You get bored and close the program and write this review.
(TIPS: press A and D to navigate districts, use L to lock reservoirs at 99% because it's more reliable than mouse, build more parks and reservoirs before you build more housing / commercial)
So - how could this game be improved? Well, it doesn't have any feeling of ecosystem that you do with a Sim City, or Project Highrise, or whatever. No building affects the ones around it. Building placement seems to not matter as long as the building is in the correct district. And it would be nice to be able to delete misplaced buildings, or edit their appearance. And.... basically it needs to not turn into an idle game after about 30 mins.
Reviews are by Steam users, hosted on Steam.
Latest updates
- Added a new interactive tutorial when starting a new classic mode game - Restricted value to be entered into lump sum textbox (to prevent crashing) - Fixed limit on naming business to 16 characters - Saved fullscreen preferences (now remembers if you were playing fullscreen or windowed mode etc) - Clicking on a business will default to the details menu to save a bit of clicking - Added more music!
- Added a new interactive tutorial when starting a new classic mode game - Restricted value to be entered into lump sum textbox (to prevent crashing) - Fixed limit on naming business to 16 characters - Saved fullscreen preferences (now remembers if you were playing fullscreen or windowed mode etc) - Clicking on a business will default to the details menu to save a bit of clicking - Added more music!
Hey everyone, I just wanted to outline some plans I have for future updates and get some suggestions. ----------------------------------------------- What I have so far... -Improve the tutorial! Make it interacitve and integrate it part of the game, more helpful for new players I suppose. -More keyboard shortcuts, don't want you guys getting RSI -Some form of acheivement system. This was pointed out by Mtz Piccoli's review (thanks for that) and I think this alongside a new leaderboard system would be great -Multiple save slots so you can have more than one save game at a time -More music! We all love Kevin MacLeod, but I appreciate the song gets a bit repititve. ----------------------------------------------- I also just wanted to find out what you guys thought would enhance the experience so I can start to work with fresh ideas.. so please drop a comment!! Please please please leave a review if you haven't already as they're all greatly appreciated and really help me get a feel of what's good and how I can improve Citalis! Thanksːsteamhappyː
Posts come from Steam's official announcements feed.