▼ Not recommended
0 hrs
Make It Rain: The Love of Money is a 2014 mobile game published by American indie studio Space Inch. In the first week after its launch the game acquired 2 million downloads on Apple OS. By spending $10,000 on game development, it returned $50,000 daily. The premise of the game is quite simple - you swipe dollar bills as fast as possible to acquire money and wealth. You can also gain virtual currency by spending your earned cash to make business and financial investments.
This is a free to play, poor and time consuming mobile game and it is being brought to Steam with an intent to make more money. With in app purchases that can't be bought - the button is there, but is greyed out - the game seems unfinished and broken. The game is as pointless as the ''I am Rich'' app - it has no purpose and is downright useless. With an unstable and altogether rushed interface, the gameplay is disturbed with cumbersome and plodding pop-ups saying ''buy this - buy that'' that freeze out the application and are frustrating to deal with. I have already stumbled upon a dozen bugs and a crash within the first ten minutes. The controls are unresponsive and the swiping mechanic, which was a unique disparity from other clickers, is immediately thrown in the garbage bin.
The game was made for iOS and Android platforms and that is where it should be. I never understood why developers keep bringing such mobile games to huge desktop operating systems. There is a great difference between mobile and computer games - do not bring the same app on two completely different platforms!
After the release of the game in 2014, Karyne Levy said: ''It looks dumb, and that's because it kind of is. You just swipe and swipe, and hope your wrist doesn't break off.''
''And that's it.''
This is a free to play, poor and time consuming mobile game and it is being brought to Steam with an intent to make more money. With in app purchases that can't be bought - the button is there, but is greyed out - the game seems unfinished and broken. The game is as pointless as the ''I am Rich'' app - it has no purpose and is downright useless. With an unstable and altogether rushed interface, the gameplay is disturbed with cumbersome and plodding pop-ups saying ''buy this - buy that'' that freeze out the application and are frustrating to deal with. I have already stumbled upon a dozen bugs and a crash within the first ten minutes. The controls are unresponsive and the swiping mechanic, which was a unique disparity from other clickers, is immediately thrown in the garbage bin.
The game was made for iOS and Android platforms and that is where it should be. I never understood why developers keep bringing such mobile games to huge desktop operating systems. There is a great difference between mobile and computer games - do not bring the same app on two completely different platforms!
After the release of the game in 2014, Karyne Levy said: ''It looks dumb, and that's because it kind of is. You just swipe and swipe, and hope your wrist doesn't break off.''
''And that's it.''
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