Cell to Singularity traces the arc of life and civilization through tapping and automation—progressing from single cells through evolution, human history, and technological breakthroughs. The game layers educational content about biology and science throughout its progression loop, making it appeal equally to idle game fans and those seeking something with substantive learning value. Teachers have found it useful as a classroom tool, though aggressive monetization has drawn criticism from players comparing it unfavorably to more restrained idle games.
About this game
The epic story of evolution, technology, humanity, and dinosaurs is yours to tap.
What players are saying
▼ Not recommended1 hrs
Since you guys seem to be absolutely desperate to make a buck off this game, look at Realm Grinder which is basically the most long running and profitable idle game there is. Microtransactions are entirely unobtrusive and optional, unlike your predatory and cancerous model. Clicking a flying golden bonus thing should not popup a paywall, it should just result in a payout for the player.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS
---{Gameplay}--- ☐ Very good ☐ Good ☑ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't
---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf
---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ All
---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer
---{Difficulity}--- ☐ Just press 'W' ☑ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls
---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☑ Too much grind ☐ You‘ll need a second live for grinding
---{Story}--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It‘ll replace your life
---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond
---{Price}--- ☑ It’s free! ☐ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money
---{Bugs}--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
Just another clicker with plenty of opportunity for micro transactions. Don't be fooled into thinking there is some sort of educational value or the like to this game. Most of the entries are just lazy copy+pastes of words you'd find on an evolution wiki and not much more. There's no depth or description. There's no branching paths that show how one event or evolutionary step leads to another. There's no explanation for how anything matters, or happens, it's just keywords and nothing else. Their own description touts the game as "The most accurate human evolution game on Earth!" It must be the only evolution game on Earth because nothing in this has any semblance of reality. Just lazy linear clicking of one noun to unlock the next one noun.
As a clicker game it's also fairly lame. Scaling is all over the place. Some items will have half the cost of an adjacent item but give less than 1% of the reward. Then the next tier will be a comparable cost and give twice the reward. So you're left with these feast and famine periods of boredom. Just really lazy design.
The pictures on the store page intimate some sort of beautifully animated environment that responds to your involvement. A large portion of the renders are static, don't move, and are just scenery on a screen you don't look at. Like the two men fighting. That's not some event, or thing you can watch. It's literally just a static render. The other models that are animated are just spawned by the dozens when you click them enough, then dropped into the same x,y,z spot as everything else. So you get this massive bloom of terrible looking fish packed next to terrible looking eels. All models, animated or not are of the lowest quality. Again, not at all interesting to watch or visually pleasing. So...sooo lazy.
Hi Universe Architects,We’re back with another Quality of Life update, and this one builds on a familiar favorite. It’s been two months since Nanobots were revamped. With a more extensive Reality Engine upgrade tree, Nanobots now have improved intelligence, duration, and speed to better streamline progression through the Primary Simulation. These improvements made Nanobots the overnight star of the simulation. But what if they didn’t stop there? Find out in...Official Announcement Trailer: Watch now on YoutubeNanobots Go BeyondNanobots are no longer contained to the Primary Simulation. That’s right – our favorite little bot friends can fly further than ever before into Mesozoic Valley, the Beyond, and every single Explore Event. This is also the first time Nanobots will work in the Beyond!Players can now purchase three new upgrades in the Reality Engine, one for each side simulation: Event Simulation Fleet, Mesozoic Simulation Fleet, and Beyond Simulation Fleet. Players who previously purchased the Side Simulation upgrade have instant access to the three new upgrades.That means that all Primary Simulation upgrades, like Nanobot Multibuy and Nanobot Autostart, will now apply to side simulations as well. With a new level of efficiency present in the entire simulation, purchasing Nanobot upgrades is more valuable than ever before.New CosmeticsTo celebrate the release of Reboot: Nanobots, we invited the community to submit their own Nanobot designs with the Design a Nanobot Skin Contest. It was a tough competition, but three emerged victorious.In this update, we’re officially adding those skins to the Logit Store:Work up an appetite with Nano BurgerRide through the wild, wild west with Cowboy NanobotEscape the simulation with Glitch Nanobot We’re super excited to finally implement these designs in the simulation, and we’ll continue to add more cosmetic options for players to express themselves with in the future. Quality of Life ImprovementsWe’ve made several other Qual...
Hello Universe Architects, Based on feedback from the recent launch of Explore: Atmosphere, we’ve decided to release a small patch that targets some of the bugs our players have been experiencing lately. Fixes & Features:Minor backend improvements on mobileFixed: A bug that caused the sidepanel to overlap events on non-US devicesFixed: An issue where a high amount of mutagen was gained after reboot crashesFixed: An issue where knowledge was missing after reboot crashes We’re always listening to player feedback and working hard to fix any issues that pop up. Thank you for your continued support. Stay cellular,- The Cells Team
Look up Universe Architects, Humans have always had their heads up in the clouds, tracing shapes and dreaming of what lies beyond. There’s more to the skies than drifting clouds though. An unseen force has drawn Semblance’s gaze skyward. Since her journey through space, Semblance has begun to wonder what helps sustain life on Earth. What forces shape the skies above? There’s only one way to find out. Let’s soar upward in…Official Atmosphere announcement trailer: Watch now on YoutubeLift OffThe universe is vast, and so are its perils. Yet somehow, Earth remains undisturbed and protected from the outer reaches of space. Discover the delicate and powerful force that shapes the world and sustains all life below.From the ground up, rise through 51 Research NodesUncover six new Generators that make up the protective layers of the atmosphere Ride the storm with the Lightning Quantum ChargePierce the HeavensCome face to face with extraordinary phenomena as the skies come alive. Encounter violent storms, UV radiation, and blue jet lightning before reaching the rare beauty of rainbows, shooting stars, and the Aurora Borealis. Could more be waiting the further out we explore?Reach for the StarsNo journey is complete without something to remember it by:Take a piece of the sky with the Cloud badge (Increases Atmosphere event simulation speed by 5%)Protect humanity with the Ozone Layer badge (Increases Atmosphere event simulation speed by 10%)Reach the edge of space with the Ionosphere badge (Increases Atmosphere event simulation speed by 15%)New from AboveKeep your head in the clouds with the new Nano-Cloud skin for your Nanobot, along with new profile icons from the Explore: Atmosphere event, available to purchase in the Logits Store.Additional Improvements:Adjusted scrolling on SteamAn overhaul to the Save Manager UIFixed: Mantis Shrimp trophy shaderFixed: An issue where some Google Play achievements were not marked as completed Explore: Atmosphere — Upper Bounds is available ...
Posts come from Steam's official announcements feed.