- Added a mod visual indicator from input to outputs in mod manager.
- Mod manager optimizations.
- Added a new tutorial about quick buy and rotating mods when first opening Sentry II mod manager.
- Fate matrix now cost 1Nu 8Qu (down from 2Nu 8Qu).
- Fix pause state and UI bugs and save related bugs.
- Finally fix auto recall/redeploy tower interactions.
- Feature: Use Multi-Upgrades for faster upgrading
- Improvement: Challenges show the current storage or location where to find a resource
- Improvement: Performance optimizations especially for the mid- and end-game
- Polish: Performance improved. We keep working on improving your experience!
- Chapter 15 rebalancing
- Fixed a bug not scaling cost to start progress bar (most visible in Chapter 6)
- Now there's a default minimum of 10ms between ticks (configurable)
- Generators display all yields by default again
- Bug fixes and upgraded dependencies
Bug Fixes & Improvements
Fixes a rare issue where the game could get stuck on the loading screen, and improves recovery of your save after iCloud or storage refreshes.
• Backend system updates
• Bug fixes
Have an awesome idea? Write us an email: community@idleminertycoon.com
AdVenture Capitalist v9.20 is here!
With this update the infrastructure for the new AdCap Shop has been implemented, allowing any and all aspiring Capitalists to get their goodies direct, and at a discount.
Keep your eyes peeled for future updates. As always, send your questions or feedback to adventurecapitalist@hyperhippo.ca
Profits, Progress, and Partnerships!
Bug Fixes & Improvements
Bug fixes
-New levels
-Bug Fixes
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
Bug Fixes & Improvements
- Loading times improved significantly
- Settings menu now has categories
- UI improved, glitches fixed
- It is now possible to directly go to Leviathan and continue from there to the new timeline.
- German localization if you have German system settings (You can switch to and fro English in the settings)
Greetings Capitalists!
Carry on being the Titans of Industry that you are! This update is just to bring you some behind-the-scenes improvements. We’re shoring up your investments with extra bureaucratic red tape to ensure your Capitalist empire is as strong as ever!
As always, you can send any questions or feedback to adventurecapitalist@hyperhippo.ca
Peace, Prosperity and Profits!
Bug Fixes & Improvements
* Better performance on all devices
* Improved weapon responsiveness
* Minor fixes for smoother gameplay
• Performance improvements
• Bug fixes
• Ad optimizations
Changes
- Bug fixes + performance improvements
- New Season & Alchemy Event Coming Mid-Season!
- Berry Drop Quest: Drop Berries down the pegboard for amazing rewards!
- New Gold Gun Legendary Set
- New Dagger Event Set
- Shop Tabs
- Head to r/TapTitans2 for the complete patch notes!
- Minor bug fixes and usability improvements.
Remember to save your progress to the Cloud from the settings panel!
Have an awesome idea? Let us know at: community@idlebanktycoon.com
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
What's new:
- Loads of bugfixes!
- Usability improvements!
Thanks for playing and keep sending us feedback!
① Added Strategy Manual 4 to the shop.
② Fixed a bug in the Real Artifact calculation formula.
③ Fixed a bug where the screen would go blank when the ranking display timed out.
- Reduced inflation
- Minor balance changes
Enjoying Idle Networks? Have any feedback or suggestions? Leave a review to let us know!
Bug fixes and performance improvements