+ fix bugs
* Bug fixes
* System improvements
- Optimized leaderboards backend.
- Replaced leaderboards Nearby tab with standings visualization.
- Fix megaboss visual bug
- Waves will continue to spawn during box invasion (after loop 50) and wall invasion (after loop 60)
- Fix trader saving bug
- Cloud sync UI fixes
- New Event Begins 5 July, 2026
- Raid Resonance Crystal - Boost your raid card levels!
- Mystic Gemstone Reworks
- Monument Enchanting
- Critical Damage Legendary Equipment set
- Geomancer’s Fortune talent - Scales off Mystic Geodes used
- New Burst and Support cards
- Full Patch Notes at r/TapTitans2
- Feature: Use Multi-Upgrades for faster upgrading
- Improvement: Challenges show the current storage or location where to find a resource
- Improvement: Performance optimizations especially for the mid- and end-game
- Polish: Performance improved. We keep working on improving your experience!
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
- Improve Visual
- Add more cars
- Optimize game
The simulation has been updated.
-Minor backend improvements on mobile
-Fixed: A bug that caused the sidepanel to overlap events on non-US devices
-Fixed: An issue where a high amount of mutagen was gained after reboot crashes
-Fixed: An issue where knowledge was missing after reboot crashes
What's new:
- Loads of bugfixes!
- Usability improvements!
Thanks for playing and keep sending us feedback!
Adds a Restore Purchases button in Settings, so your purchases and permanent unlocks can be recovered when you switch devices or reinstall. Also brings big performance fixes for smoother gameplay, especially on long-running saves.
[Event] Under the Sea Event Begins
[New] New Familiar Content Added
Summon feature added to the Plaza.
[Stage] Regions will be added. (~1840)
• Backend system updates
Have an awesome idea? Write us an email: community@idleminertycoon.com
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
Bug Fixes and Performance Enhancements
Bug Fixes & Improvements
Bug Fixes & Improvements
Bug fixes
Bug Fixes
- Update UI/UX
- Fixed bugs and optimized game
Improves save recovery so progress is preserved after startup or iCloud issues, fixes cases where the recovery screen could freeze, and tunes late-game ascension balance.
Bug fixes
Bug Fixes & Improvements
Added:
- Artifacts can now be renamed with custom names
Changes:
- Bug fixes + performance improvements
• Backend system updates
Have an awesome idea? Write us an email: community@idleminertycoon.com
* Improved balance of enemy waves
* Optimized resource management system
* Minor visual polish has been applied