Bug fixes and performance improvements
New Features
- New Boss System: You now accumulate Boss EXP to challenge bosses.
- Players also earn Boss EXP every second, up to a maximum of 1 hour of accumulated progress.
- Defeating bosses now unlocks specific game content.
- Every 1,000 Training Levels, the main hero changes armor (up to Level 5,000).
- New Statistics Screen displaying overall game information (currently in development).
- New Monsterpedia with information about every monster.
Changes
- Due to the new Boss and progression systems, several Relics and Card effects have been adjusted:
- Zombie with Shirt Card: Craft x10 now increases Tap Critical Chance.
- Red Mushroom Card: Craft x100 now increases Expedition Boss duration.
- Yellow Kobold Card: Craft x1000 now grants a chance to summon two Elite Monsters.
- Free Craft Chance Relic now increases Tap Damage against the Portal Boss.
- Sell Value Increase Relic now grants Coins when Rebirthing.
- Craft x3 Chance Relic now increases the number of Fireballs during Fire Rain.
- Boss Cooldown Relic now reduces the Boss EXP required to challenge a Boss.
- Sell x100 Chance Relic now increases the maximum Hero Training Level.
- Crafted items now have higher selling prices and become available for purchase after unlocking their corresponding raw materials.
Fixes
- General bug fixes.
- Layout improvements and fixes.
- Save system improvements for multi-account and multi-device players.
Improvements
- Improved feedback when playing without an internet connection.
- Enhanced anti-cheat system robustness.
Balance
- Boss health balance adjustments.
- New unlockable: the Accountant
- Bug fixes
We fix some bugs and improve game stability.
Improves iCloud sync reliability, fixes Tiny Garden dragging on iPad and resized windows, polishes wealth formatting, and includes stability and performance improvements.
v3.0.13
- New progress UI showing new players what features selling a galaxy will unlock
- Added "Select All" functionality to the auto reroll panel
- Fixed manager panel showing a locked planet under certain circumstances
- Fixed recipe sub effect being applied to multiply recipes under certain circumstances
- Many backend fixes
Hello, fellow Dot Shooters!
The store got a makeover: cleaner cards, clearer info, and purchases that lock in properly with instant feedback. Restoring purchases is smoother as well.
On the gameplay side, drones and vacuums no longer skip over dots, daily missions now match the weapons you actually own, and offline earnings pay out correctly in the late game. Ads load more reliably, and we've shipped a round of performance and stability fixes across the board.
New languages? Unlocked. Store? Smarter. Dots to destroy? Still infinite.
- Bug fixes
- New Event Begins 5 July, 2026
- Raid Resonance Crystal - Boost your raid card levels!
- Mystic Gemstone Reworks
- Monument Enchanting
- Critical Damage Legendary Equipment set
- Geomancer’s Fortune talent - Scales off Mystic Geodes used
- New Burst and Support cards
- Full Patch Notes at r/TapTitans2
v28 Major Update
- Added Dissonant Runs, where players can disable Workshop tabs and received additional stat bonuses
- Bot Bot: A new support bot that boosts the power of other bots
- Bot+: Additional stat for each Bot
- Synchronicity: New feature that allows players to synchronize Bots once all Bot+ are unlocked
- Expanded Event Store allows for older Relics to be purchased with Gems
- Improved Stats page, including a new records section
- Bug fixes and QOL improvements
- Feature: Use Multi-Upgrades for faster upgrading
- Improvement: Challenges show the current storage or location where to find a resource
- Improvement: Performance optimizations especially for the mid- and end-game
- Polish: Performance improved. We keep working on improving your experience!
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
What's New in Roadside Empire 1.34.0:
- Fuel Orders: Unlock unique fuel installation to fulfill customer fuel orders!
- Gem Extraction: Reworked multiple systems to improve Gem Extraction event.
- Mailbox: Updated mail system with various mails all over the game.
- UI: Redesigned several screens to improve overall navigation and usability.
- Tech Update: Updated multiple systems to improve game stability.
- Bug fixes: Resolved various bugs and glitches to improve stability and performance.
Added custom limits to auto-complete dailies
Added pause respawn to background battling
Added Archaeology Emblem
Pet chance bonus when maxed reduced from 10x to 10%
Number selector is now directly editable
Echo Dungeon instant clear no longer requires healing
Cloud save and restore cooldown reduced
Enabled Rex for auto-complete dailies
Fixed Forging level requirements when forging items
Fixed updating username
Fixed Skully drop rate
THE TOWER HAS ARRIVED! — Update 2.83
• New Tower mode
• Equipment system to boost your hero in the Tower and in PvP
• New Pets
• New Kingdom Map
• New keys, treasures and skins
• Bug fixes
• Improved security and stronger anti-cheat protection
Adds a Restore Purchases button in Settings, so your purchases and permanent unlocks can be recovered when you switch devices or reinstall. Also brings big performance fixes for smoother gameplay, especially on long-running saves.
Backend fixes
Bug fixes and performance improvements
• Backend system updates
Have an awesome idea? Write us an email: community@idleminertycoon.com
- Changed: Factory units now have the appearance of gear icons and a grid appears while dragging them
- Changed: More options for blueprint pack multipliers and added new wildcard conversion option
- Changed: Tap & hold a blueprint while in multi-sell mode will select all tier I level 1 blueprints of this type
- Polish: Improved game loading times and fixed endless loading issues
- Polish: A new default loading background (workshop with gear icons) and tweaked confirmation options
- New free perk with auto-press: Outsourcing
- Countdown timer for overclocks
- Scroll lock when tapping very fast on machines
- Sound and text improvements in the shop
- Bug fixes
v3.0.11
- Colonization Cost sub effect buffed to 10%
- Buffed Main multiplier bonus when merging a module at levels 1 to 40
- Fixed Debris frequency sub effect
- New auto reroll UI showing all sub effects stats for the highest rarity selected
- Added Mothership, Modules, and Perks bonuses to asteroid and debris stats panel
- Info panel now opens directly to the "merge" page when open from the merge tab
- New reroll confirmation UI
- Tons of module fixes
A lot more content coming soon
- fix time progress rendering issues
- Bugfixes