1.fix some bugs.
3.3.1 Minor bug fix
3.6.1
Minor fixes
3.2.1
Minor fixes
Small Fixes
• The SENTINEL CAVERNS have been discovered over at The Hole in World 5... with TWO brand new caverns now available!
• Note: new caverns mean only 12 lanterns can be used daily. You'll see, use them wisely!
• NEW CAVERN: The Fountain!
• NEW CAVERN: The Bottomless Trench!
• 5 new Schematics to build with Kaipu the Engineer villager!
• 1 new bonus to Conjure with Cosmo, the Conjuror villager!
• 1 new bonus to Upgrade with Minau, the Measurement villager!
• 2 new locations to Study with Bolaia, the Lore villager!
• The Bell has a new bonus to give once you unlock Cavern 16! Consider cleaning your bell and ringing it from scratch again!
• Season 1 Tournament rewards have arrived! All rewards have NO bonuses; for example, these hats cannot be added to the Hat Rack and thus cannot give +1% hat rack multi each. If there is ever a situation where Tournament Rewards give special bonuses (i.e. bonuses LOCKED behind tournament success) I will fix it... like if I accidentally add Tournament Rewards to the Slab, I will remove them ASAP!
Hello, Landlord!
Our 2nd Anniversary Event will run for one week starting May 2nd!
Collect Anniversary Coins in Party Games and exchange them for various rewards at the Exchange Shop!
[Update Details]
• 2nd Anniversary Event Added
• 6th City ""Sweet Cat City"" Added
New Collection Feature!
Join the Community and work together to unlock a new feature to empower your Blueprints!
Earth Day Celebrations!
Join us in celebrating Earth Day with a free Magical Tree giveaway!
NEW UPDATE
- We're bringing even MORE characters and events from Season 4 of Prime Video's hit Invincible!
- The Lizard League is getting reinforcement with their loyal Soldiers
- A new GDA Case File is available now: Explore the mystical story of Seance Dog
Minor tech issues resolved
Bug Fixes
Smoother gameplay and stability improvements for your city. Enjoy an even better experience as you grow your empire!
- Improved the game experience
- Fixed a few bugs
In this update:
- improved stability
- faster FPS and performance
- fixed issues here and there.
* Improved overall game performance.
* Lowered idle difficulty by 5% for smoother long-session progression.
* Increased merchant inventory from 1M to 100M.
* Referral notifications now stay visible longer so they're easier to notice.
* Added a tooltip to the incident minigame clarifying that it can keep running in the background.
* Fixed puzzle validation edge case when identical tiles were involved.
* Fixed an issue where a war could sometimes start while an ad was being displayed.
* Protected shipyards from incidents so they can no longer be accidentally destroyed.
* Fixed a rare case where resource deltas could flip between positive and negative every second.
Minor bug fixes.
Dear pilots! Our flight across the azure sky continues! The voyage to success will take place in the rays of the spring sun and under the whisper of a tailwind.
We've improved the alliance chat for your convenience and fixed a number of technical issues. We also returned the old sorting algorithm in the bonuses window. Untill then!
updated gift shop link
6.15.1
Game Services update
We're back with another powerful update to deepen your Abyss experience! This release introduces two major progression systems to help you push further into the unknown.
Potential System
Unlocks when an Adventurer reaches 5-Star Lv.100. Access via Character Profile to explore 15 unique enhancement paths. Upgrade Potential every 20 levels to earn points and unlock powerful new options.
Sigil System
Reach Lv.129 to unlock the Sigil Disk at Camp. Equip Red, Yellow, or Blue Sigils—each with Base Stats, up to 2 Bonus Stats, and 1 Resonance Stat that activates when colors match their slot. Farm Sigils from Abyss floors 129+ (Lv.1–2 drops) or purchase Sigil Bags from the Sigil Shop at floor 269+ for Lv.3 Sigils.
New Monster
Fafnir, Tyrannosaurus, Octopus King, Electric Bat, Steel Rulu, and Ladybug are now available.
Dive back in and unleash your full potential!
- Fixed Cross-Device account linking
- Improved Flight Schedule UI responsiveness
- Improved aircraft pathfinding at INN, BKK, HKG, and SAN
- Fixed A330 family landing gear issues
- Corrected terminal boarding logic
- Various visual polish and minor bug fixes
Boss, the wait is finally over!
A brand-new story chapter is on the way—are you ready, Boss?
Step into a vibrant seaside city with Jane by your side, uncover a hidden conspiracy, and decide the fate of the city—can you save it in time? New characters, new twists… your next adventure starts now.
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-New Chapter
-New City Board
-Bug Fixes
bug fixes
Just a quick update for you: we're planning to roll out a new patch either tomorrow or wednesday, depending on how final checks go. This update will already include the code block for the new Multiplayer system, giving everyone time to download and get ready.
Then starting Thursday, we'll officially open access so everyone can jump in and begin using and testing Multiplayer together. This is a big milestone for the game, and we're really excited to see you all experience it.
The full details surrounding the new feature will be shared in the upcoming patch notes, but we wanted to give you a quick preview of what to expect from the test:
The Test Season will consist of 20 bosses, with a possibility of extending it to 25 depending on how things progress. Please note that this is a testing phase, so there will be no season rewards at the end of the Test Season.
-Minor bug fixes.
• Fixed an issue where offline income didn't always register correctly
• Fixed missing symbols in Korean and Japanese text