Game Updates

Patch notes and dev posts · 14,275 Browser updates
Infinite Conquest
Infinite Conquest
81 days ago

Version 1.37.0

- Before Quest 9, war is now much simpler: allocation buttons are gone, leaving just Declare War and Declare Peace.
- Before Quest 9, declaring peace now recalls troops from that front, and you can attack only one rival empire at a time.
- After Quest 9, rival empires can now build threat and launch wars against your empire instead of waiting passively forever.
- Quest 9 now asks for Dynastic: Defend before it hands off into the new threat-driven frontier game.
- New Quest 10: 1 against all! asks you to hold every border at once once the post-Horde wars begin.
- Quest 10 then pushes you to fight back by conquering one of the empires attacking you.
- New Defeat Attacking Empires achievements reward beating back enemy-led wars with extra troop defense.
- New Frontier Omens research reveals rival threat levels in the Enemy Empires panel once you complete Quest 9.
- New Dynastic: Frontier Omens legacy upgrade lets that threat insight carry across future reigns.
- You can now zoom in much closer on the world map for a more detailed view of the front lines.
- Desktop players can now pan the world map with WASD or the arrow keys.
- Age of Carved Stone rival empires now draw from many more crest combinations, making late-era realms feel more distinct.
- Achievement alerts now clear more reliably when you open their entries in the Achievements tab.
- Achievement badges now reappear correctly after you load or reset a game and unlock them again.
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