Dreams Demo update 08.04.2026
Demo : Steam , web (mobiles supported). ★ Faster gameplay experience overall. ★ Unlockables (skills, stars) are accessible at earlier stages of the game...
Demo : Steam , web (mobiles supported). ★ Faster gameplay experience overall. ★ Unlockables (skills, stars) are accessible at earlier stages of the game...

Hey drillers. You've fought the Frost Giant. You've survived the Upper Mantle, dodging rubies and peridots on your way down. You thought it was getting easier. It wasn't. At 100 km , the rock stops be...

NFINITAVERN – Debug Log & Update Notes Last updated: April 2026 First off, thank you for downloading and checking out the INFINITAVERN demo. Seriously. This is the very first public build, and havin...
I have updated the page of the game to be more appealing for when the demo will be ready to playtest. I think I won't touch it again for a looong time. Check it out!...
Hello everyone! It hasn't even been 24 hours since launch, and we've already hit 700 players. I'm incredibly happy. This might be the fastest-growing game I've ever released. I'd love to hear feedback...

Summary of changes between CBTG 0.2.1 and CBTG 0.3.0 Summary of Time Taken I released CBTG 0.2.1 in August 2025, and I released CBTG 0.3.1 in April 2026. I participated in the Shovel Jam hosted by Inb...
Demo Update 2 - Added a little Info UI, when something finishes (Buildings or successful battles / facilities captured) - Added the prestige button to the instant jump UI on the left...

We're two game developers now working on our own ideas and testing them at an early stage. Right now we’re working on a proof of concept for a cyberpunk game where you grow and implantation human or...
UI/UX Automation: Renamed activity to action Bug Fixes Automation: "Set Priorities to x" toggle now skips locked actions correctly...
🎮 Play Without an Account — Guest Mode is Here! Not ready to create an account? No problem! You can now jump straight into the game as a guest — no registration, no email, no password required...

NULL ROOT demo will be in the Steam next fest June 15-22! I'll be doing some more updates in the future before then, to itch and steam versions. I've also recently made some updates to the demo: Cache...
New Update For V. 48 Set "Auto-select next piece" to Disabled by default. Highlighted buttons that are affected by new upgrades. Added god rays to give the world map more atmosphere...
First Demo Update (1) - Added a QoL UI Element on the side, so you can now instantly jump to any facility you found / captured. Should make it easier to check out every building and where to upgrade w...
Update 1.1: the "Not exactly a remake." update. (Don't ask why it says 1.1.1. It's imported from Scratch.) - Added a cursor, - Added the April Fools event, - Fixed a bug where the music would play wit...
GENERAL CHANGES New transition animation when moving between menus or restarting THE VOID No longer has a gravity pulling effect Adjusted height scaling so that THE VOID rises earlier but slower BALAN...
Quick UI polish update! Changes: - Replaced emoji stars with custom star icons - Added click feedback on skill buttons - Better rarity display across menus Enjoy!...

Hey guys, Just wanted to try adding a dev log and give some info on what I'm currently building; Been currently hard at work trying to make a "Proper" UI elements for the game, i've settled on a inter...
This is the fifth post in a series breaking down the systems behind Track Star — a text-based track & field career sim. Post 1 covered event architecture . Post 2 covered the rivalry system . Post...

Idle Throne MMO Update – Map Rework, Fixes, and Kingdoms Progress Hey everyone! It’s been a bit since the last post, so I wanted to share a little post just for a quick update. 🗺️ 》Map Rewo...

Huge news! You can finally Wishlist Click & Curate on Steam! A massive thank you to the 1,000+ players who jumped into the game in our first 5 days. Your support and feedback mean have been a huge boo...

Our demo is now live and playable right here on itch.io! 🚀 What this means This is a huge milestone for us: The game is now publicly available We've been successfully indexed on itch.io (meaning we...
Super Rarity Orbs v0.6: Automation, Weather Power, TP/QP split, and more! Added 16 new rarities, bringing the total to 50. This amount will not change in the future. Added Automation, a feature in Tie...
📅 April 7, 2026 – 05:51 UTC What's Changed: Auto Mode is now unlocked in uncleared dungeons Significantly increased the drop rate of Yellow Crystals (required for Prestige) Yellow Crystals now ap...
Hi everyone, thank you for playing This is a small update to try to fix saves not persisting along with a couple of small nerfs to shield (cost 20->25) and HP regen (cost 15->25) adaptations...