Bugfix Update

Thank you for playing Chick Clicker Hello everyone, I made some updates after playing the demo last night and noticing some bugs. Please let me know what you think. If you would like to support develo...

Thank you for playing Chick Clicker Hello everyone, I made some updates after playing the demo last night and noticing some bugs. Please let me know what you think. If you would like to support develo...

It has officially been just over a week since Slime Reborn released, and more than 3,700 players have already checked out the game! As a solo developer, seeing this many people play the game so early...

0.9.4 is mostly a look-and-feel pass on Sects, plus a small progression change and some fixes. Sects got a fresh look — new artwork for the Sect Hall, Treasury, and Shop, and new card frames in the...
Hi all, as per the comments made under this project, I have improved the gem magnet ability to be a little more forgiving. I have also streamlined some early parts of the skill tree to get you to the...
Patch Notes for version 0.2.2.1 -Added Workforce and Manpower tab This feature is in development and incomplete and was added to better reflect screenshots. Workforce incorporates physical laborers in...
Heyo this a post concerning the third and probably final serious spinner update. I've had a blast with making and updating this game and all the feedback I have received has really showed me how impor...
So I adjusted the graphics and made it fit my other monitor ( idk the size), but it looks zoomed in on the Chromebook I'm using to code. Let me know if I need to change it or if this works. I also hav...
Hello! A major update has arrived for My Own Hero Party , bringing a completely new equipment progression system, improved expeditions, new dialogue, sound effects, animations, and plenty of polish th...
Update 2 version 0.2.1.0 - Delivery System - changes made still feel un-fun and unintuitive, Disabling for now. - system needs to be redesigned from the ground up. Late game feels unrewarding, while e...

Hi guys. I've added a basic story to MechTeam in the form of datalogs you can collect after each stage depending on your performance (win/loss) and a few cutscenes and pre/post stage briefings from di...
I wasn't aware the game was being played from mobile in the web. I enlarge the area where the trigger is clickable to include the entire trigger guard area. I also added a way to mitigate recoil by cl...

Hello folks 👋 A new version is out. This version 0.1.21 brings us various ways to gear up to prepare for bigger numbers ;🤗 🔧 Added a stash that can be accessed through guild receptionists, le...
Time and the Living World Update 0.6.0 makes the basement feel more alive. Time now moves throughout the day, deliveries follow real schedules, SAG submissions have a complete physical workflow, and e...

Hello everyone, I'm making a game where you're trapped in a world of spinning tops and the only way out is to keep whipping Whip tops to keep them spinning Earn gold through spinning, collisions, and...
EXE Version 39 Fixed a bug with building pricing Added ads (not in demo) Redid some of the main menu Fixed some general saving and loading bugs...
The UI for the Constellations was completely reworked for better clarity. Everything is now better positioned in both the constellations menu and in the wish upon a star menu...
I expect old saves to continue working, but not 100% guaranteed. Sorry if anything is messed up. Please join Discord or send feedback. Changed - Autosaves now run every 10 seconds, while achievements,...

Two separate completion reports this week, both honest, both saying the same thing: 98 passed, 0 failed. I ran the suite myself anyway. assert 0 >= 1 . One test, failing, on a floor two different pass...
Hey everyone! This one exists because of you. A bunch of you had been telling me it'd be fun to see how your studio stacks up against everyone else playing — so here it is. You're the ones who run t...
Thank you for playing so far! The reception and feedback for The Peg Mines has been great, I'm very excited to bring it further to life. A number of players reached out with suggestions and feedback a...

Since adding the online marketplace, Grimward has moved much further toward the game I want it to become: a persistent dark fantasy RPG where crafting knowledge, permanent choices, and trade matter. T...
Neverrest Beta Update — v0.2.9 + v0.2.10 A combined summary of the last two updates: Cloud Saves & Recovery Added automatic cloud-save syncing. Added recovery codes so saves can be recovered after c...
Changed Consistent button styling. The bottom action-bar buttons were a mix of blue and default-grey; they now all share the blue retro style (special actions like Escape and the Comet Shop stay red a...
- After you bought box augments&relics fall down and leave area - This bug fixed ! - Void Tyrant boss fight bugfix...