OH MY GOD ANOTHER UPDATE
hear me out I UPDATED IT AGAINNNNNNNNN so yeah :D this update is actually big this time so enjoy :0 changes: - added Cyan Cat - fixed thumbnail thing were it would'nt appear again unless u click the s...
hear me out I UPDATED IT AGAINNNNNNNNN so yeah :D this update is actually big this time so enjoy :0 changes: - added Cyan Cat - fixed thumbnail thing were it would'nt appear again unless u click the s...
PokéGang — Full English Translation — English version & bug fixes — PokéGang is now fully playable in English. 🇬🇧 ENGLISH The game is now fully playable in English! Zones, Pokédex entri...

Build bigger, host happier, and never get wiped by a surprise oxygen leak again. Space Hotel Ltd. started as a small resource-juggling sim. With v0.3, stations now sprawl in every direction, the hotel...
Hi everyone! :) With this update, I had to take one step back and bring back the upgrade tree. The upgrade tree is now split into two parts: the first contains general upgrades, and as you unlock new...
ADDED 1 new Item Type 2 new Portal Jump milestones Total Armor in stat summary below EHP CHANGED Increased base cost of first Sage Power from 5 to 50 Increased cost scaling of first Sage Power from 2x...
We've got more suffixes, more trophies and a final "got all the other trophies" trophy to aim for! Once you've gotten that, the game is "beaten" but you can always make better and better gear! I think...
Re uploaded as an html, you can play the game without downloading...
Version 0.3.0 - Sæhrímnir’s Hall, More Mythology and Norwegian Localization New features Sæhrímnir’s Hall You can now construct Sæhrímnir’s Hall , a new mythological building that provides...

## 🛠️ Today's Update This update focuses on polish rather than new content. A full playthrough is still around **25 hours** with a short-to-medium idle pace—no extra progression layers added. -...
I finally put numbers on the first few minutes of Lil' Crown, and they were not good. Digging a new floor doubled in time with every floor you owned. Twenty seconds, then forty, then eighty. By the fo...
Four updates since the last post, so here's what's actually different if you've been away. Offline time actually does something now. If you only check in a few times a day, your Hearth used to just si...
Hello everyone! Thank you all very much for the support that you have been showing Hot Aisle; it has been immense and many of you have joined the discord to follow along development more closely as we...
The reward between waves should feel like shaping your run, not reading a spreadsheet. v0.9.0 rebuilds the upgrade screen as a proper visual skill tree with direct mouse interaction and a much faster...
Nanoforge Layout Fix The Nanoforge worked, but the UI fought back. The 5×5 board and signature index shared one scrolling panel reaching recipes meant scrolling past every cell and control. Splitting...
Hello Everyone! We're super happy to announce Whack-A-Monster is live on Steam! We worked super hard to make the full version as awesome as possible. The full version contains: 10 levels, each with it...
A balance pass over skill level scaling, two talents that were cut off from your percentage bonuses, and the deep-floor monster curve. Nothing was reset — every change applies to what you already ha...
Hi there, I have released steam page and an itch.io demo for my first incremental game, Pickpocket. Any feedback is highly appreciated ❤...

Hi! I'm YawzGames, a solo dev making a tower defense game called VoidEssence. This is my first devlog — consider this the greeting screen before the game starts. I wanted to introduce the project, s...

Hi! I'm YawzGames, a solo dev making a tower defense game called VoidEssence. This is my first devlog — consider this the greeting screen before the game starts. I wanted to introduce the project, s...
What's Coming in the Next Update After the jam, we're continuing to develop and polish the game. The main focus of the next update is improving the core gameplay loop, balance, readability, and overal...

Hello everyone! Alpha v0.4.51.0 is now available for ZAR , our 3D dice-based roguelike currently in development. This update focuses on making the game easier to understand, improving gameplay clarity...

Escape The Website :) Hi everyone! What's up? I know it's been a moment, but we are back with an interesting room: WAVELENGTH FM! I really hope you can enjoy it! It's fitted with DJ profiles, visuals,...

I played the first 20 minutes of A Dark Cave myself, with commentary. If you've been wondering what the early game feels like, this should give you a good sense of the atmosphere and pace. If you have...