Semi-Secret Wars DEMO

Hey everyone, new here and just launching my first game demo. It is called Semi-Secret Wars , a DUO Hero Autobattler. Check it out https://moderndaedalus.itch.io/semi-secret-wars Let me know what you...

Hey everyone, new here and just launching my first game demo. It is called Semi-Secret Wars , a DUO Hero Autobattler. Check it out https://moderndaedalus.itch.io/semi-secret-wars Let me know what you...

Hey all! I have started to realize that my game is nearing end of base production, so it will be a lot of Quality Of Life and small fixes until then! Please keep playing and leaving feedback! EXE Vers...
Hello, Chroma Engineers! The chromatic effort to make this game better continues. This is a REAL performance patch and minor bug fixes. Patch Notes - Version 2.0.3 STAGE 9 Performance: Time Warp no lo...

I know you like it…...
Hi!!! :D I updated the gaem because ye (most) changes: - added a volume controller - made thumbnail even funnier - idk waht else - made project thumbnail be also thumbnail here or smth...

Big one this week. Two features that change how the game plays, plus the fix for something that had been quietly broken since launch. Expeditions Hire a crew at the Expedition Board, load them with su...

The idea started simple: an art auction game. Main hook: Every painting you bid on was actually painted by another person playing the same build. You're never bidding against filler. Go take a look at...
New Archive tab where you gain information and lore through playing the game bug fixes...

The counters in the corner are a short row now, general, and they hold still instead of shuffling about as your gold climbs. The bar across the bottom is four buttons in the corner, and export, import...
Fixed Tau Ceti progression dead-end. The Tau Ceti system could not be completed: its star (required to travel onward) needed Pulsarium, but the only Pulsarium source in the system — the planet Lumin...

Standing Orders Nobody is at the keyboard to call a retreat, so now you set it in advance. Press ORDERS at the Stairhead. Retreat Triggers: Turn back at 20%, 30%, or 50% health. Beast Behavior: Avoid...
Reworded the invalid save data popup for clarity. Reworded some text referencing the Global Encyclopedia for clarity. Added Global Encyclopedia and Local Encyclopedia as keywords in the game's diction...
Better Resource Information, Clearer Research and Improved Warnings This update focuses heavily on clarity. Resource chains are easier to understand, research tooltips now show what they unlock, warni...
First week of changes have been merged to main! There's still a lot of polish that the base functionality needs before I turn resources and colonization back on (combos and colony upgrades come after...

First GMTK entry ever!!! https://cluzzie.itch.io/too-many-dudes...
Cards now roll in over time instead of only depending on full refreshes. Every few minutes, a new card can enter the shop and push the older cards down, so checking back has a smoother rhythm now. You...
Cards now roll in over time instead of only depending on full refreshes. Every few minutes, a new card can enter the shop and push the older cards down, so checking back has a smoother rhythm now. You...
Apologies that it's been so long since the last update. Not a lot in the way of new, forward content, but a LOT of work has been done under the hood which should make moving forward much easier. Some...
Things I added: - Houses are a new building. Currently they don't really do anything, but later on they can be used for slimes to sleep in. - Doctors is a new ability that treats and heal slimes. Thei...
This is the final version of the game I submitted for the GMTK Jam 2026 This was my first idea, but I don't know why, I decided to spend 2 days prototyping 3 other ideas before work with this 😅 I c...
This is the final version of the game I submitted for the GMTK Jam 2026...
In the final moment, as we approach the deadline for game jam, this last release fixes a critical accessibility bug that affected our internal team (thank God for internal testers) where they couldn't...
In the final moment, as we approach the deadline for game jam, this last release fixes a critical accessibility bug that affected our internal team (thank God for internal testers) where they couldn't...
Bucky the Blacksmith - Early Access v0.1.2 ✨ New Features Added batch crafting for blades. Added batch crafting for swords. 🛠️ Bug Fixes & Improvements Fixed UI stretching in the Settings menu...