OMI - One More Island : GMTK 2026 Release

OMI is an Incremental, Deck-Builder . Where you travel from island to island in a push-your-luck game rhythm This is based on an idea i had : sell your time to gain money From there, I developed the g...

OMI is an Incremental, Deck-Builder . Where you travel from island to island in a push-your-luck game rhythm This is based on an idea i had : sell your time to gain money From there, I developed the g...

Hey everyone! Welcome back to another update on the sheep ranch clicker. We’ve been hard at work making the ranch feel more rewarding, giving players long-term goals to chase, and adding a little ex...
Since this is a Game Jam project i will probably not work on it anymore but i dont know yet since i had fun working on it...
Hey guys! It's time for general update #2!!!! Let's dive right into the patch notes! Patch Notes - V.1.3.2.0: New Booster - Twin Roots: While active, harvesting a crop has 50% chance to give you 2 har...

Imagine Ball x Pit as an incremental game and you get "HordeFall: Bullet Pit" This game was made within 96 hours for the GMTK Game Jam 2026. The Game Jam Theme was "Count Down". Each level starts by s...
switched some values around and added more upgrades aswell as upgrades for the clicker...

Added upgrade hints and updated the start video...
Cloud save is now added to the game Added the funktion to ascend upgrades for better stats...
Cloud save is now added to the game Added the funktion to ascend upgrades for better stats...
Aventuriers des Abysses , La **mise à jour 0.5.0** est là — la plus grosse depuis le lancement ! Et elle arrive avec une nouvelle maison : playabyssarch.com 🌐 ## 🏰 Les Clans, entièrement re...
Same game, just faster: five Weaves, the Veil Warden and Hex Matron swapping every 5th wave, daily seeds from slashing the title screen. The ZIP is one .exe, no installer, under a megabyte. Unzip it a...
Hi there! I added some hot fixes to make it work better in the browser. Also added a Windows build. Enjoy...
I’m grateful for the feedback I’ve received here and elsewhere, and I’ve made a few changes in response. 0.0.2 Quests Removed 8 Tutorial quests and their scene checks Created a single tutorial q...
Added Legacy runs and timer gestion...
looking for feedback on my project, good or bad is fine with me. I just want to make my game better for more players...
looking for feedback on my project, good or bad is fine with me. I just want to make my game better for more players...
Your feedback's been huge the game's better because of it. Thanks. Fifty rows that all said the same thing The Forge listed every recipe in the game at every stage. Undiscovered ones all rendered the...

Quick one. On the default (light) theme, a few colour tokens were defined incorrectly, so the label on a selected toggle button (the gold "on" state) came out invisible against its background. If you'...

Quick one. On the default (light) theme, a few colour tokens were defined incorrectly, so the label on a selected toggle button (the gold "on" state) came out invisible against its background. If you'...
Mini fix to change the level value back to 0...
Devlog #4 – A Fresh Start with Godot Hello everyone! It's been a while since the last update, and a lot has changed behind the scenes. The biggest change is that Sector Zero: Freedom is no longer bu...
Added Text to the first click to tell the player what to do Added big bang animation at the end Added quit button in the settings menu...

After publishing the game, I realized that, despite my intentions, it didn't differ much from other Tetris-style games. On the other hand, this aligned with my other plan to test and gather feedback a...
Releasing the next of content soon heres what to expect FOUR NEW ZONES — the demo nearly doubles The run used to stop at Croakstring Pond. Now it keeps going: Willow Forest, Howler's Run, Gloomroot...