Giveaway Wheel Update
The Streamer Mode giveaway wheel received a major overhaul. Rebuilt with 24 fixed wedges and 24 physical pegs Added a new rubber-band flapper with physics-based movement Wheel speed now slows naturall...
The Streamer Mode giveaway wheel received a major overhaul. Rebuilt with 24 fixed wedges and 24 physical pegs Added a new rubber-band flapper with physics-based movement Wheel speed now slows naturall...
HTML Version Update Good news! After reworking part of the game, I managed to fix the issue that was preventing the HTML version from working. That means you can now play the game directly in your bro...
HTML Version Update Good news! After reworking part of the game, I managed to fix the issue that was preventing the HTML version from working. That means you can now play the game directly in your bro...
Version 0.1.0 - Quests & Factions Update After two weeks of work, Version 0.1.0 is finally here! New Features Quest System Added a brand-new Quest System . Up to 3 quests are generated at a time. Ques...
Version 0.1.0 - Quests & Factions Update After two weeks of work, Version 0.1.0 is finally here! New Features Quest System Added a brand-new Quest System . Up to 3 quests are generated at a time. Ques...
A small update for Honeycombo Idle — a browser incremental where you place tiles to harvest honey. This patch reworks the early game to make the opening clearer and easier to follow. If the start fe...
this game is unfinished will be updated sometimes idk just click the cats ig...
Devlog #3 – A Little More Beach Another small update for Pixel Island’s Beach Simulator ! Mostly been working on quality-of-life improvements , fixing a few things and generally making the game fe...
Build a working Hold above the mine, dig into adamantite, and put your name on a leaderboard. Thanks Thanks to FenixFire613, CaptClockobob, Chris, Amek, ValleyFounder, JAYEM, Zero, garathnor, NonTrash...
This one is mostly about making the game feel better to play, especially on mobile. What changed: Added in-game confirm popups instead of browser-style confirms. Added an option in Settings to use pop...
This one is mostly about making the game feel better to play, especially on mobile. What changed: Added in-game confirm popups instead of browser-style confirms. Added an option in Settings to use pop...
The Sewer Legends set has received a full visual update! All 100 W.I.P. placeholder card images have now been replaced with finished character artwork, giving the set a much more complete and consiste...
Northhold’s First Public Beta Is Now Available! The first public beta of Northhold is now available to play as a free demo! Northhold is a cozy Viking-flavored idle colony simulator about assigning...
- Early game economy improved based on your feedbacks - Now once you level up, you earn some passive bonuses, including School of Fish chance - Some fish stats changed based on your feedbacks - Now yo...
Car Jacking New way to grow your fleet: steal it. Garage's got a new tab — Steal a Rival's Car. Pick a model, and it shows you who on the leaderboard owns one. Pick a target, see exactly how upgrade...
The Problem With Where You Appear For a while now, your player sprite in the race banner has been sitting too far to the right on mobile, no matter what your position is. It looked like a fixed offset...

🚀 Infinite Ascension 1.0 is now available for free on Windows and Linux! Infinite Ascension is a neon cosmic idle/incremental game. Start by producing with clicks, build a generator chain, automate...
Patch Notes Fixed the boss timer positioning when the banner shifts to the right on mobile devices. Added unique visual artwork for each constellation. Fixed an issue where tooltips disappeared after...

Ten weeks ago I posted the first demo of my first game here. As of this week the demo is also on Steam as a proper desktop build. Steam demo: https://store.steampowered.com/app/4957060/The_Infinite_Li...
New main menu art and buttons...

We're still improving our game and making small updates. Itch.io still didn't indexed the game, but we're putting all forces into making players know about us - we love our game and won't let it die!...
The guild rework promised in v1.2.4 is here. Guilds now level from steady play, grant permanent bonuses to every member, and have their own altar and quests. — ⚠️ Guild Reset — As announced, g...

Tenebrarium 1.0 Patch Notes: (This is not a real 1.0, I've just been going up by 0.1 each week. Don't think about it) Goal for this week was to give crabs more to do, make warmth more relevant and int...

Small and sweet one today. MEADOW POSTCARDS. There's a new 📷 button up by the sound toggles. Tap it and the game hands you a clean postcard of your meadow — no buttons, no numbers cluttering the...