Pixel Orbit - Major Update

Major changes: Added localization for: Polish Spanish Portuguese Russian Chinese Japanese German French Changed how the Skill Tree works - the whole tree is not visible from the beginning, unlock node...

Major changes: Added localization for: Polish Spanish Portuguese Russian Chinese Japanese German French Changed how the Skill Tree works - the whole tree is not visible from the beginning, unlock node...
Lots of updates in the v0.7.0 version, very happy with the progress. Also some general game updates - Track Star is now on Steam — wishlist here . The v0.6.0 version here on itch remains free, but t...
- Update v1.2.1 Fixed some bugs lol...
Hi, Fixed a weird bug where some plant and tool values were showing up as NaN Plant stats should read properly now Sorry about that!!!!!...

I've overhauled the modding for Compute Manager, it will be much more in-depth now than before. Before you were only able to add onto existing tech, now you can create your own technologies to researc...
- Update v1.2 Added the Grimoire tab: Tracks lifetime collected items to unlock hidden lore and permanent passive bonuses. Added Constellation Skill Tree: A complete overhaul of the Ascension system w...

The game has been out for less than 24 hours but I already have plenty of feedback to implement some updates and (much needed) fixes! Here's the full changelog: added a settings icon in the bottom rig...

A big thank you to everyone who plays the game. I never thought it would start gaining popularity. I'm really glad you're enjoying it. I'll keep working hard to make it even better. - Fixed a bug rela...
I’m thrilled to finally release the very first public prototype of my game! It’s still a super early version (think “rough sketch” rather than finished painting), but I wanted to get it into y...
Good morning, I've been trying to change the interface a bit so it's not so ugly, although it's still provisional. I want it to at least match the theme. ----español---- buenos dias he estado intenta...
Hello everyone! Thank you so much for playing Fireworks Incremental and giving me feedback. There were a couple of recurring issues mentioned and I spent the last week addressing that feedback. I just...
- Update v1.1 Added a new Achievements system with permanent rewards Added 4 new Familiars: Alchemical Slime, Mini Dragon, Elder Treant, and Crystal Golem Added " Dual Link " upgrade to equip up to 2...
Only 3 days to release! Better texts for Japanese, Greek, French, Turkish, Portuguese, Polish, and Chinese Better targeting for boss mode - Piercing units will target the closest enemies to have more...

Update 0.146 This update focuses on bug fixes, gameplay balancing, and overall polish: Resolution issues should now be fixed. If you still encounter problems on your setup, please let us know. Coworke...

I heard your feedback! Here's what changed: New Skill tree: Redesigned spell system: New outfits and maps: Give it a try in the web build: https://ramidevs.itch.io/click-and-spell Wishlist the game on...

Welcome to the first version of my new long-term game, Idle Dungeon. Why did I decide to make an Idle Game? I'm not totally sure, but it seemed like a fun idea, and I was right. I've been having a bla...
Bug fixes...
Dungeons got a massive upgrade this patch. Tiered loot tables, mastery XP per kill, better UI across the board, and a full equipment combat stats pass that gives every piece of gear a more distinct co...
I'm actually starting to feel kinda proud of this project, which is nice. I wasn't sure how well this would turn out, tbh...
New settings ui, able to mute sounds, etc New pop ui desig...

Some said the technology just wasn't there yet. But the game now has 100% more scroll bars. Buy all the traps and monsters you could ever want!!! Collect them all I also added some treasure swapping Q...
Fixed an issue where the bird could get sent back to the Expedition Hub after tabbing out or locking the session. Added camera dragging in the Sunflower Field to make it easier to navigate the large u...
Hey all! v0.73.1 is a focused polish pass on the combat stat system introduced in the HP rework. A few things felt rough around the edges — Fortune wasn’t contributing as much as it should, the cr...