Game Updates

Patch notes and dev posts · 14,366 Browser updates
Zone Idle
Zone Idle
99 days ago

Update 0.22.0

New Content & Events New Events: Added 8 new raid events across Factory, Red Forest, Labs, and The Mirage. Minigame Integration: New events introduce underused minigames to each map, including anomaly...

Infinite Ruins Demo
Infinite Ruins Demo
100 days ago

Version Demo Update v0.17.0

## The Descent Awaits
The Infinite Ruins upgrade now includes a confirmation dialog before triggering the end of the demo. Its cost has also been adjusted.

- You’ll be warned before descending

- The Descend button is slightly delayed to prevent accidental clicks

This makes the end of the demo a deliberate choice, not a misclick.


## Visual & UX Improvements
- Purchase animations are now faster and feel more responsive

- Added a Bloom intensity slider in Graphics settings

- Demo end screen has been visually reworked to better match the rest of the UI


## Better Controls & Flow
**Pressing ESC now closes:**

- Upgrades view

- Golems panel

- (in addition to the pause menu)

**New option: “Pause on Upgrades”**

When disabled (default), the game continues running while browsing upgrades


## Audio Fixes & Improvements
- Fixed UI sounds not respecting volume settings

- Fixed startup audio playing at full volume for a frame

- Default volume levels adjusted:

- Master: 30%

- Music / SFX / UI: 70%


## Fixes
- Game correctly runs in background when pause is disabled

- Stats button no longer appears inside the upgrades view

- Options menu always opens on the Gameplay tab


## Final Notes
This update is all about making the experience smoother, clearer, and more intentional, especially as you approach the end of the demo.

More systems, more depth, and more chaos are coming soon.

Stay tuned.
← Prev
Page 121 of 575
Next →