V0.2.0 - The Prestige Update!
Hey all! Prestige just dropped! I'm not going to go over all the changes because I basically changed and balanced literally everything about the game! Prestige has been added! There are some very stan...
Hey all! Prestige just dropped! I'm not going to go over all the changes because I basically changed and balanced literally everything about the game! Prestige has been added! There are some very stan...

Due to the overwhelmingly positive reception the game has received, we're working on a complete product rework to improve the experience and add new content. Thank you for all your support so far...
Launch balance tweeks, updated shaders and perfomance optimization!...
Celebrate the Spring Sale with 33% off the game plus, a free DLC is on the way. Thank you for all the support and playing. Steam Spring Sale...
Achievement System. Added early-game achievements to improve the early game pace. Treasure Synergy: Slots and Sets. CD player and CDs. Bag Loadouts. Some visual tweaks. Some early game tweaks. Add mor...
Fixes • Fixed a critical bug with the Pricing system • Fixed issue where price values were incorrect or not updating properly • Fixed issue where price could reset after reloading the game Chang...

Big push forward on my RPG this sprint — no storylines yet, but the gameplay foundation is solidifying fast. Core combat is now turn-based with elemental weaknesses, status effects, and party switch...

We've been building out the core progression loop and have the first two prestige runs playable and tuned. What's in: 17 upgrades across Core (damage, frequency, radius, crits), Economy (chunk value,...
Complete the Primary Project by assigning resources to projects while minimizing waste. [ This prototype does not have a time restriction to complete the Primary Project, for now ] click "request new...
Increased all text sizes across the game by ~40% for better readability...
- Added 2 new decision events ( Royal Navy "Recruitment" and Mysterious Smoke Stack) - performance fixes (hopefully FireFox works better now) - bug fixes with casino...

Hey — Nerdy Geckos Studio here. StartUp Tycoon is live as of today, and I'll be honest: I wasn't sure I'd actually hit publish. This started as a personal project to scratch an itch (no pun intended...

Hello everyone! Sorry for the bad behaviour of our bees! Thank you for you patience while we figured it out. What's new? Fixed the bug causing the camera to get stuck when discovering a new bee after...
A feature that was supposed to ensure that any lost items during updates resulted in refunds escaped captivity and has been working, but also causing items to be lost. This patch fixes it and I apolog...
The last patch brought in serious performance issues that scaled with how often credits were being acquired. Essentially, it boiled down to some bad practices that had been around for a while being ex...

Ever played a game and thought, "this is great, but I want to tamper with it immediately"? Maybe you wanted stronger weapons. Maybe meaner enemies. Maybe a ship that should not exist. Maybe you just s...

Ever played a game and thought, "this is great, but I want to tamper with it immediately"? Maybe you wanted stronger weapons. Maybe meaner enemies. Maybe a ship that should not exist. Maybe you just s...
Tweaks to descriptions Program can use any existing variable as a stat Added 댉 symbol to program other minor changes...
v0.3.81 Economy Pass/Income Tab Improvements Increased scouting forests base pay from 410 -> 450 Increased delivering resources base pay from 10,900 -> 11,800 Slimes cost ratio increased from 1.155 ->...
finnaly released and now i have a weekly break (weekend)...

Hayo crew! Update 0.1.1 popped up with a new stage and some problem fixes needed from the first version. I plan on adding a story mode ASAP and an idle city builder game style after finishing the stor...
0.23.1 2026-03-19 Some UI upgrades to collapsible lists Fixed plans keeping incorrect locking data between runs causing skips Fixed plan items with skill dropdowns treating all options as the same obj...

v0.10 is released~ This major update adds the brand new upgrade tree, a new rebirth currency, as well as a level up system! Bloom Meter + EXP System When you build, make wishes, or hire wisps in the w...

Hey, thanks for all the bug reports! Here are all the updates that have occurred up to the current version v1.05: Added mid-run saving when entering/leaving the shop Added a voice SFX toggle Added spe...
Between the first private release and the public one, I've made some changes. The main thing I've learned is how tricky is automatic integer scaling was in Godot, so I had to rewrite all my UI for a b...