🐶 v1.14.1 — Petting feels better
Quick fix for the pet-cam companion. 🐶 Petting your pet was glitching/jittering — that’s fixed. It now plays one smooth, bouncy reaction (a happy squash, stretch and tail-wag) with little heart...
Quick fix for the pet-cam companion. 🐶 Petting your pet was glitching/jittering — that’s fixed. It now plays one smooth, bouncy reaction (a happy squash, stretch and tail-wag) with little heart...

Dev Log #5 - New Beginnings and building system Been spending some time improving the early game and adding a few features that I've wanted for a while. You can now build your own campfires and place...
The game now opens with a proper intro. ✨ A smooth animated FREEDOM RACE loading screen greets you on startup, then fades seamlessly into the menu (or straight back into your game if you were mid-ru...
A new version of the game is now available. This update focuses on improving accessibility for more players and fixing several issues from the previous version. Changes Portuguese translation finished...
While I do want to expand the city and what you can do in it, currently I feel it is better to solidify the pre-existing quest lines and areas before going further. The shopkeeper now gives you a choi...
Two small quality-of-life updates: 🏠 The career reveal screen now has a "← Main Menu" button — back out to the menu anytime without committing to a path or changing your career. 💸 Changing y...
v2.1.0 update: Added notification popups for exploration, policy research, tech completion, and faction trade — auto-dismiss after 5 seconds to keep players informed Fixed mobile UI display issues f...
See the changes in Info section. If you encounter any bugs or errors with files, please visit our Discord...
A small but satisfying quality-of-life fix: The top-bar buttons now toggle. Tap 🚗 Dealer, 🏡 Realty, 🍸 Leisure, 🎓 School, 🛍️ Shop or ⚙️ Settings once to open the menu — and tap t...

Hello! Let me start by saying thank you for all the support I've received for the release, way more than I anticipated! Feels very good. Secondly, I'll release next update for the week of 22 - 28, mos...
Your pet is alive now. 🐕 A live pet-cam sits at the bottom-left of the board: ✋ Rub it (Pet) and it closes its eyes, wags, and shows hearts. 🦴 Feed it treats and watch it chomp. 😊 A new Hap...
New version of the early demo uploaded! Now with two levels and a disaster cutscene! Please leave feedback in comments...
This is it for now - The last update until the full release! It's official. It's happening. Your Debt Is Paid is becoming a full steam game. As I'm going to working on the game for a full release, thi...
Two updates in this one: 🎲 Watch your rival roll the dice. After your turn, your rival now visibly tumbles the dice and lands their roll, just like a real opponent in multiplayer. You see exactly w...
Wishlist on Steam: https://store.steampowered.com/app/4601790/ Download on Android: Google Play Store Join the Discord: https://discord.gg/WG7swnkja Version 0.18.0 A polish and onboarding release: a g...
Freedom Race has grown a LOT since launch — here's everything that's new: 🎓 School & Education — study to unlock higher-paying careers and boost your salary up to +32%. ⚡ Quick Pick + 🎲 Qu...
Race Desk Manager - Alpha v0.3 Devlog Hey managers, Alpha v0.3 is here. This update builds up the main Race Desk Manager loop: buying cars, racing, upgrading, repairing, hiring staff, and growing your...
Over the last few months, we've finally been able to work on the game full-time, and we're now getting close to releasing the Steam demo. As you can see, the game has changed a lot since our previous...

Hey everyone! 🚀 I wanted to see if it was possible to develop a fully functional incremental tycoon game entirely on a mobile device—and tonight, I did it! Using Termux, nano, and a local Python...
# Changelog ## New Mine Progression - Added Mine Collapses, Deep Cores, and the Royal Core Cache repeatable endgame loop. - Added Treasure Room mine upgrades: Crow Contract, Anvil Perch, Core Mark, Be...
Hello everyone! I'm excited to share our second Alpha update. Over the past week I've been focusing on expanding roster variety, adding new expedition content, improving battle readability, and contin...
This all started out of a discussion with colleagues about AI capabilities with the new Fable 5 release. I wanted to give it a try and it turned out pretty fun, although quite ugly. The thing I didn...

The last few days brought some of the biggest additions yet to Shadowrealm: Age of Darkness. Here is what is new. The Reliquary A new place to hunt for the materials and relics you need to grow strong...
Word from the Old One (v0.30.0) The young ones dug too many burrows. I watched the rooms pile up at the bottom of your sight until the list ran off the edge of the world. You spoke. I listened. The bu...
It's been a while since this game was last touched during the game jam it was created back in easter. Since then, as you may have been aware, I was working on the very early build of Sawblade Stratage...