Game Updates

Patch notes and dev posts · 20,317 Browser updates
Ensis IDLE
Ensis IDLE
76 days ago

Patch v0.6.2

Combat Balancing was terrible in the last few patches, I finally have identified, tested, and balanced the root causes, so combat should feel much better now, but at the cost of heavy nerfs to late ga...

Ensis IDLE
Ensis IDLE
76 days ago

Version v0.6.2

> Combat Balancing was terrible in the last few patches, I finally have identified, tested, and balanced the root causes, so combat should feel much better now, but at the cost of heavy nerfs to late game, sorry! More Content soon.

## ADDED

- Description/Title to third Nurian Research
- Multihit system, you now profit from high AS beyond hit cap
- Bulk Delete/Salvage settings now save
- Basic Attacks to Bosses
- Roll indicators for modifiers in item tooltips

## CHANGED

- Improved Performance for Combat page
- Reduced Boss cooldown scaling from 2x to 1.5x
- Increased base value of Senses from 2 to 3
- Increased base value of Intimidating Presence from 3 to 5
- Reduced Requirement of last Portal Jump Milestone from 25 to 20
- Capped Player & Enemy attack speed to 10/s (beyond is Multihits)
- Reduced Scaling on Armor and Crit modifiers
- Notation uses non-full-width space now
- Rebalanced ALL modifiers and scalings, especially in late game
- Normal Battle log is now summarized per fight
- Reduced Material Production increase per level from 1.4x to 1.3x
- Description for encountering and defeating Maledina
- Reduced Hit Chance and Cast Time on Boss Abilities
- Soul Perks now show Activate/Refund instead of Enable/Disable

## FIXED

- Massive Lag spikes when receiving drops with extremely high Item Rarity
- Battle and Bossfights not properly formatting Numbers and Notations
- Hotkeys making locked subpages accessible
- Attribute overview not using proper Notation and breaking with high numbers
- Combat Rating (CR) calculation
- Some Attributes not being compatible with Armors or Weapons
- Gear overview squished on small screens
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