Crystal Skills & Synergy Tree — v2.5.3
📡 TRANSMISSION FROM THE NEXUS // v2.5.3 Crystal Skills & Synergy Tree Operators. The Core has evolved. v2.5.3 rewires how you harness power across every Ascension cycle — smarter spending, deeper...
📡 TRANSMISSION FROM THE NEXUS // v2.5.3 Crystal Skills & Synergy Tree Operators. The Core has evolved. v2.5.3 rewires how you harness power across every Ascension cycle — smarter spending, deeper...
Version 2.5.2 lands with a focused round of quality-of-life improvements that make the Nexus feel sharper, more informative, and more polished to navigate. 🔢 True Production Per Structure Structure...
Se han corregido bastantes bugs encontrados: No se guardaban los records en el modo infinito. Fallos en la recarga de energía. Corrección de niveles. No se actualizaba correctamente la capacidad ene...

Update v6.2.5: Auto-Update & Social Hub Auto-Update Launcher • Social Hub Page • Direct Download • Performance Fixes Version 6.2.5 marks a turning point for PokAidle. We've introduced a revoluti...
v0.3.6c - Fixing More Factures Combat Arc targeting reworked, no longer grants +80 range. Archers with Overwatch now fire arcing shots at ranged enemies within their normal attack range, prioritizing...

Added a new scoring system, based on the number of tries and the time spent to beat a level Removed the resource loss on defeat Added the resource conversion ratio option (decides how much resources y...
Tower Defense × Auto-Battler × Economy Management × Roguelike. Yeah, we were ambitious. Here's what we learned building This Place is Ours from scratch. 🎮 Inspiration CastleFight (Warcraft 3 mod...

Charmcraft Idle is officially out now! Welcome to your magical shop! 🧹🪄 In Charmcraft Idle, you'll gather resources from forests, mines, and gardens, craft enchanted goods, and gradually automat...
Small bug fixes Improved visual effects for the FROST tower and its effects on enemies Added a new ability...
Update 0.34: Changes: - Only items with stat bonuses can be disenchanted Additions: - Slider for quantity of items from stack to sell - Sell All button in vault now opens confirmation modal(popup) - P...
Finally, the 2.5 bugfix is here! Patchnotes: The score now goes down upon buying upgrades Upgrades are no longer unable to be bought if the score goes too fast past the price I know it isn't a lot, bu...
Devlog #1 — The Project Begins Hello everyone! First of all, thank you for checking out the very first version of the game. This project started as a small prototype built around a simple idea: runn...

Summary This update includes several significant balance changes and a lot of small content changes. So let's go over the larger balance highlights first. Food Synthesisers The food synths have always...

中文短版 这次更新把《动物魔药店 / Witch-Pot》的对外交付方式正式收口到了 Build ID 驱动的 Windows 原型包。 当前每个 build 都会自带: README.md BUILD-NOTE.md...

v3.5.0 is live! 🍳⚔️ — Cooking system: 16 recipes, 6 instruments, mastery stars & Chef XP — New DEF stat on armor — take less damage in the Arena — Death Insurance: never lose your gear...

v0.8 is released! Add cutscene for 'Stay' ending Add ability to download screenshot of your base upon winning On downloadable version, the exit to menu button now quits the game instead Choosing Low Q...
Update v6.2.1: Oak's Laboratory & Elite Succession Pokémon Fusion • Automated Clan Leadership • Remote Version Control • Secure Saves Version 6.2.1 introduces the highly anticipated Oak's Labor...
Updated content in idle dungeon: New 'Auto Rise' button, when set to ON will sleep for 2 seconds after death and auto rise again Troll opponent changed to bear -> turns out the emoji for troll wasn't...

Crystal Harvest: Apex Operator First Playtest Set! Crystal Harvest: Apex Operator has been in development for around three months now, and the game has come a long way. I’d like to announce the firs...

Update V1.0 is out! It has been fantastic to see so many people playing the game. I never thought it would pass 1k plays so quickly, thanks to everyone who has played or given feedback :) This new upd...
Implemented a system for queueing up work. As yet it only handles equipment, modifications, cybernetics and tasks but there are plans to expand it further in the near future. You'll find the new featu...

v0.2 — The Pure Idle Build Here's what's in it. The crystal evolves Twelve stages from Mud to Pleroma. Each one changes the crystal's geometry, the rings, the background, and the bloom shader. By Si...
v0.3.6b - Fixing Fractures NEW Desecrating a shrine now angers the gods, each shrine has a unique punishment for the disrespectful. Gave all the shrines a visual overhaul Combat Knockback effects now...
Hey all! Decided to make an update on what's been going on with the game. I've been working on getting a better system implemented for Hyperdriving. I have most of it implemented, I'm just working out...

Spent 7 days developing this little game. It was a lot of fun to make. If you guys like it I will expand on it...