Devlog 3 - Visual changes and new content

Hi everyone! It’s been a while since the last update. During this time I focused heavily on reworking the visuals. The transition took much longer than I expected, so I wasn’t able to share much p...

Hi everyone! It’s been a while since the last update. During this time I focused heavily on reworking the visuals. The transition took much longer than I expected, so I wasn’t able to share much p...

Update v6.2.0: The Desktop Revolution Dedicated Launcher • 4K Support • Independent UI Scaling • Rift Rebalance Version 6.2.0 marks a major milestone: the official transition to a dedicated Desk...

Wizard Mastery has a new version: 0.1 New functionality Game can run in background Added a cast bar Rebalanced initial talents to speed up progress Visual updates Reduced a size of improved Fire Rain...

Commanders, Thanks for playing Catnip Cosmos! Overall the reception was positive, the game seems to have zero game breaking bugs and crashes, which I'm super happy about. But also there were very litt...
Added game version. Added larger font for better readability. Added how to play screen when creating a new profile...

A thorough rethinking of mechanics and a focus on the incremental part...

Hi! I’ve finally finished the core visual style for the game. I wanted to show how the orbit transforms as you progress. I was aiming for that clean, sharp vector look, even when the screen gets abs...

Android Internal Beta is here! Join the Google Group: https://groups.google.com/u/4/g/mirage-idle-testing Opt-in as a tester: https://play.google.com/apps/testing/com.mirage.idle Install my app: https...
v0.3.52 - Quick Fixes Fixed a critical bug where the game could permanently freeze after defeating a boss in challenge runs. Players with stuck saves will be automatically unstuck on reload Relics now...
Hey everyone! The new update for FEED THE AI expands the Karma System , making your AI choices have a stronger effect on the story. New dialogues have been added for each AI type: Protector, Rational,...
0.20.2 2026-03-10 Fixed crash related to maintaining a project with zero decay (for real this time) Added a couple furniture options Reduced VR Training furniture price to 1000...
0.20.1 2026-03-10 Fixed decay not updating in real time Fixed crash related to running maintenance on a project that should have zero decay Added a few new kits and electronics...

v0.7 is released! Monoliths! Monoliths have been officialy added. After your first rebirth, you will find them in the world. After playtesting, I decided to put out this update to address an issue I s...

New general update So, in this update I added explode able barrels to the game as well as a movement speed upgrade path. The rest were small fixes and updates. Exploding barrels help with combat in ge...
0.20.0 2026-03-10 Fixed changes to max health not modifying current health Added clear display of associated skill on task hover Fixed wound modifiers making education impossible Fixed task tooltip no...
Hey all! This one is a pure bug-fix patch. No new content, just a bunch of things that were quietly broken getting cleaned up. A few of these were player-reported — thanks for the reports! ⏱️ Ti...
Track Star just got its biggest visual overhaul yet. The game now runs on a fully redesigned web-based frontend (pywebview), replacing the old PySide6 interface. This was a large chunk of work and the...
v0.3.51 - Fixes n QoL Reworked kill gold formula, now scales per flag captured, rewarding conquest (hah, pun intended) Added zone hover tooltip for gold income and enemy modifiers Fixed conjurer's tur...

You can now play Independent Space Company: Mission Control v1 on Itch . Independent Space Company: Mission Control v1 is a text-based space resource harvesting simulator with idle game characteristic...
Made a few balance changes and fixed some bugs based on feedback from the Bigmode 2026 game jam: Increased starting health to 4. Increased red gorblin spawn rate, especially early on. Re-balanced gold...

Yep, that's right, I've been working on this game for some months and now it's in a much better state... Except that it's not polished enough for a demo yet 😅 Either way I made a video about this g...
Your feedback after 24 hours: My UI is terrible, too small and unclear. What do I have planned next? Larger text Better description Adding a game version I should get better at UI design and compositi...
⚠️ Note: Due to Itch build limitations, progress resets on update. Armory Revamp - Minor Update Hey everyone, Thanks a lot for playing the new update! We've received a lot of feedback for the Armo...
fixed game breaking localisation bugs for right-to-left languages...

Major Changes New talents Damage numbers Rebalancing Loop feature...