First release of the first game

So after 7 years as a professional game designer I have finally made my own game. What made me do it? Getting laid off twice in one year :D I was thinking for a long time what game should be the first...

So after 7 years as a professional game designer I have finally made my own game. What made me do it? Getting laid off twice in one year :D I was thinking for a long time what game should be the first...

After a long journey, Kibble Cats has finally launched on Steam . https://store.steampowered.com/app/4615010/Kibble_Cats/ I'm happy to announce a limited-time discount during the launch window! An eno...
Hi hi! Progress is.. progressing! I have fully reimplemented the music player now! With an actually acceptable UI instead of the horrid UI it had on the first version. here's a looksie!: (Not much has...
The available upgrades available in the earlier versions were just thrown together from an icon pack that I found, but they didn't make a whole lot of sense and there were only 5 of them. In this upda...
Velkommen tilbage. Mick here - the butcher from Kolding. The response to the first devlog honestly floored me, so here's the one I've been most excited to write: the story of World mode , the biggest...
🚀 Devlog #1 — Welcome to Infinite Ascension! Hello everyone! Today we're excited to officially introduce Infinite Ascension , our first major project developed by Acty Studios . Infinite Ascensio...
ADDED Current progress next to milestone categories CHANGED Milestone category names are now ??? if they are locked FIXED Max All Button unlocking at OB5 instead of OB3 Milestones using current instea...

I think this is the most important update so far. All the artwork has been replaced with new pieces created by an artist. Sprites, animations, and the UI have all been greatly improved. We'll continue...
There is a second merchant in the house now. And neither of them will let you gamble past their introduction anymore. A new face beside the table The peddler has been living in the walls for a while,...
- We now have obstacles in some levels, try splitting the enemy swarms on it ! - Screen transitions ! - Better looking UI, with fancier buttons, and a cooler shop menu...
The battlefront continues to evolve with a major Strongholds overhaul, a more active Heartland battlefield, and a new home for the Purge community. Strongholds Overhaul Strongholds now require all thr...
From Cozy Realm to Glimvale... It's finally here! ❤️❤️❤️ We can't believe we're writing this. During the GMTK Game Jam 2024 , we created Cozy Realm and published it here on itch.io. It sta...

Hello everyone! We have released a new Early Demo update for ZAR, our 3D dice-based roguelike game currently in development. With this update, we focused on improving the overall user experience, inte...

Hello everyone! We have released a new Early Demo update for ZAR, our 3D dice-based roguelike game currently in development. With this update, we focused on improving the overall user experience, inte...

A texture-and-depth pass, live in the browser and in the Windows build. The deep speaks a little more of itself, the road's dice pay by how well you roll, and your workings keep paying past the point...

A texture-and-depth pass, live in the browser and in the Windows build. The deep speaks a little more of itself, the road's dice pay by how well you roll, and your workings keep paying past the point...
Sharing a quick update with the player community on Itch - Track Star is now live on Steam. You can check it out here: https://store.steampowered.com/app/4538830/Track_Star/ The alpha/prototype versio...
Patchnotes: Change Unit Typings for the following: Poison Wyrm (WATER→EARTH) Gorgon (DARK→EARTH) Djinn (WIND→WATER) Samurai (LIGHT→EARTH) Oni (FIRE→DARK) Owlbear (LIGHT→EARTH) Adjusted nor...

I'm a few days late posting this here because, as usual, I spent more time working on the game than telling people it exists. Season 2 of ROIdle started on July 11. The Seasonal server has been reset,...

Hi. I'm Mick, I'm from Kolding, Denmark, and until recently my toolkit was boning knives, not code. 25 years in the meat industry - slaughter lines, quality management, production planning. This is th...

Hi everyone, I just wanted to say thank you to the community. Forge Clicker 2 has reached its first 100 sales, and honestly, I did not expect my small game to reach this number. It may not sound like...
upgrades nerfed melee tower nerfed radius tower buffed spread shot buffed enemy spawn adjusted...