Visual Update: New Roof & Floor Graphics
This update focuses on improving the game's environment by refreshing the roof and floor graphics to create a more polished and immersive experience. What's New Replaced the roof graphics with a new d...
This update focuses on improving the game's environment by refreshing the roof and floor graphics to create a more polished and immersive experience. What's New Replaced the roof graphics with a new d...
This update focuses on improving the game's environment by refreshing the roof and floor graphics to create a more polished and immersive experience. What's New Replaced the roof graphics with a new d...

It is not out yet since I would like to polish it a bit, BUT I am working on a new mechanic in the hopes to keep players more engaged and constantly moving. Your employees can now fall asleep on the j...
The gold curve now scales higher after stage 110. This is just a small step towards a bigger patch with new perks and heroes that should help break past 120+ faster...
The road map for Fantasy Idle Rpg - release demo on steam - finish writing the cards - double check balance and play test - release full version in Android - release full version in iOS - Steam next f...

### Added - Buildings can now be destroyed by holding or right-clicking them (New achievement: Deconstruction). ### Changed - Players can now buy up to 6 balls (New achievement: Six Pack). - Auto buil...
HYPERSCALE is out — free, in your browser, built for phones and perfectly happy on desktop. It's a comedy idle tycoon about running an AI startup. You start with one wheezing desktop tower in a gara...

First Official Patch The first patch for Chaos Cat Cafe is out! Most of the feedback from the jam was implemented in this build. There is some feedback that is planned for upcoming features as well wh...
# Devlog: 0.1.15 This is an early-dev restaurant tycoon. It's playable but still rough around the edges, and the balance is very much in flux. Here's what's in it so far. Art is all placeholder. --- #...
Does this count as a major update? I'm not sure. I think it does, let me just get the big stuff out of the way. -Added trash scavenging, an alternative way to make money without killing rats in the ea...
The first major CLICKERUNE update is out now! Featuring: A new area to explore. An overhauled turtorial. Enemy and soul rebalances. And other various minor fixes and additions! Any feedback or bug rep...
v0.1.2 — The Unbroken Selection Thank you to the player who reported that technique chapter selection closed or reset before Bind could work. The cause was a one-second interface refresh rebuilding...
First version of the game released!...
Playable demo in the browser! Hey everyone! Today I'm writing to let you know that I've released a demo of the game in HTML so you can play it directly in your browser. The original game is being made...
Playable demo in the browser! Hey everyone! Today I'm writing to let you know that I've released a demo of the game in HTML so you can play it directly in your browser. The original game is being made...

Demo Highlights Play through the Hustle and Small Business eras. Grow from $0 to the $1,000,000 demo milestone. Build, stack, evolve, sell, and combine cards. Face market setbacks, windfalls, and choi...
First of all, thank you all so much for playing the game and sharing your feedback on Reddit! We read every comment and worked as quickly as possible to address the most common issues. Based on your f...

v0.1.1 — First Corrections Heaven found several loopholes in the first scripture. This hotfix closes them without erasing anyone's progress. THE SENTENCES CAN NOW BE INVOKED Every Action glyph now g...

After a lot of interest, I will be working on a full version of Tenebrarium to release on Steam (and here). You can wishlist it here , and please do so! I'm still planning on updating the game regular...
Devlog #3 — Bug fixes, a tap-to-zoom easter egg, and a new Archive tab A smaller update this time, but a genuinely satisfying one — mostly cleanup plus one feature I think you'll like. Fixed: A cr...

v0.1.0 — A Scripture Heaven Wasn't Ready to Read Inkbound Ascendant: Scripture of the Broken Heavens is now ready for its first public release. The central question behind this build was simple: wha...

Patch Notes ✨ New Features Dragon Scale Variations! Dragons can now hatch at different sizes, ranging from 0.5× (Tiny) to 2.0× (Large) . Scale is now inherited through breeding. Offspring inherit...
Patchnotes: Update relic/item card width for more space Update relic/item card font for better readability Update Status Label font in battle for better readability Fix HP display rounding (sometimes...

A quality-of-life pass over the sheet, live in the browser and in the Windows build: -Hit points and mana in plain sight. The two pools now stand in their own bars upon the papers, just below the stat...