- Optimization
- Bug fixes
- Added tutorial sound
• Backend system updates
Have an awesome idea? Write us an email: community@idleminertycoon.com
Improve Special Guests
- UI/UX optimization
- Bug Fix
- Graphics quality settings added – lower the visual quality for smoother performance on older devices.
- Localizations - Medieval Defense & Conquest is now available in English, Czech, French, German, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Spanish, and Turkish.
- Performance and visual improvements, optimizations.
- UI/UX improvements
- Bug fixes and performance optimizations
Fixed a visual issue in the combat.
Improved interface.
bug_fix
New Squadron: Charybdis has entered the Endauri line. This Tier A frigate is built for fleets that layer Negative Effects and fight through Shield-heavy enemies. Charybdis strikes weakened targets harder, siphons newly gained enemy Shields into allied squadrons, can extend targeted support Abilities across the fleet, and escalates battles through Psionic Link and Energy Steal when light enemy squadrons are destroyed.
Also in this update:
• Sector Warfront now includes personal PvP battle history and clearer Mothership defense fleet views.
• Clan resources are now available from Cargo, with a new Mothership technology that increases local fuel capacity.
• Expedition now extends to 800 levels, with late-level progression adjusted.
• Late-game Exploration station battles now scale better for commanders with deep Rift progress.
• Varyn Oss's HQ Battles damage bonus now applies correctly.
• Fixed visible issues with Sector Warfront planet defense refresh, battle history tooltips, Cargo navigation, and Flair status badges.
- Added the rivals mode (beta); fight enemies in sequence to win huge rewards.
- Added the arena mode (beta); battle other players in competitive matchmaking.
- Added crosspromotion to our other games.
- Bug fixes & performance improvements.
- Updated SDKs.
We hope you like playing Grand Hotel Mania!
In this version, we fixed some bugs so that Ted and Monica help you serve guests even faster and better. Please update your game to the newest version.
If you love playing Grand Hotel Mania, leave us your feedback! We'd love to hear from you!
- Volume VIII Finale added
- Ending sequence and special credits
- Brand-new Volume VIII soundtrack
- Level-up animations on power-ups
- General audio and deep interface polish
- Improved the game experience
- Fixed a few bugs
- Megaboss Invasion (Loop 5+): new boss invasion with 6 types, bonus XP, and Nu drops
- Wildfire rework: always spreads incendiary on death
- Invasion/status fixes and wall depth tuning
- Better damage numbers, leaderboard display, and late-game performance
- Achievement rewards now grant +1% global resource quantity
- More in discord...
Extensive performance improvement update.
New Features:
- Lucky Item
- Blessed Hoard
- Fast Server Switch Button
Fixes:
- Cross-server trade / whisper / etc fixed
- Server switch issues fixed
- Pet Hunt: fixed bug causing diamond consumption on network errors
- Daily Buff +ATK%: now correctly displays on the character sheet
- Help Guide: progress bar fix.
- Low-level catch-up potion now hidden for characters level 300+
~Fixes~
- Fixed an issue where the close button did not respond after ad playback in some environments.
- Polish: Performance improved. We keep working on improving your experience!
What's new since 1.0.173:
• “What's New” popup on launch after updates
• Animated nav icons (toggle in Options)
• Rocket launch automation
• Reworked boosts + Supporter mini-game
• Bulk-sell ore + 1-tap machine management
• Optional ad boosts
• Text size & screen shake settings
• New achievements + rocket launch counter
Major Update!
The Laboratory and Creative Workshop have arrived! You can now research your visitors to earn Research Tokens that improve your attractions.
In the Creative Workshop, you'll be able to grow your brand by developing themed collectible figures. Produce their merchandise and win over fans from around the world to earn Prestige.
New managers and new rewards.
New visual and usability improvements.
Bug Fixes & Improvements
Hey buds, we made some changes around the island!
-Support for a new type of pass called Retro Pass
-Updated ODM timeout interval to 5 seconds in Singular SDK
Got a dope idea? Email us at support@budfarmidle.zendesk.com
Bug fix.
Bug fixes!
This is a technical update that addresses various issues reported by players. Enjoy the game!
• New upgrades for Critical, Super Critical, Mega Critical, Attack Speed, Fireball, Multi-Sell, and Crafting.
• Tap and Fireball attacks can now trigger Super Critical and Mega Critical hits.
• New cloud save comparison screen.
• Items can now be crafted by holding the craft button.
• Preparation for the upcoming Forge feature.
• Improved save reliability and protection against progress loss.
• Fixed text, localization, and player ID display issues.
• Visual improvements to backgrounds.
• Rebalanced upgrades and improved shop resource packs.