Varuna 1.1

Varuna 1.1 is out now! Just some optimisation, bug fixes and small changes this time, as well as a different way of naming versions. I'm preparing to add more features to deepen gameplay and change th...

Varuna 1.1 is out now! Just some optimisation, bug fixes and small changes this time, as well as a different way of naming versions. I'm preparing to add more features to deepen gameplay and change th...

Hi all! Astral Bloom is my newest idle + city builder game, but a very different take from Havendock . Story Choices I wanted to make a relaxing experience with a story that unfolds. In an increasingl...
Loot will stay a little before flying, so you could see the amount Stats view now shows loot per second Settings for hardware mouse, death animations Played with the fonts, hopefully won Greek languag...
New update (v1.5) - Critical bugs fixed - All crash bugs fixed - Updated for Android 15 - From now you can use your play point and can get up to 60% discount for all premium items...

Release Date Information: Sprite's Honor! will be shipping out of Early Access on April 14! Demo Information: The demo for Sprite's Honor has returned, and it now reflects a more updated version of th...

Devlog #3 — QoL & Accessibility February 21, 2025 Small patch focused on usability and accessibility. Shop Affordability Node buttons now gray out when you can't afford them. No more clicking a butt...

Hi everyone 👋 Crown & Coin is now playable directly in the browser on itch.io. Recent updates focused on UI, UX, and stability. The chat system was improved with a clearer layout, guild chat tabs...
you can now add titles to leaderboard and profile...

In AI Inc. Idler, you take on the role of a startup CEO destined to achieve the AI singularity by building a highly efficient data processing empire. The core gameplay revolves around managing a compl...
fixed alloy scaling fixed itch scrolling in station tab fixed button themes...

Hi everyone! I've written a rather long devlog directly here in browser, then Safari crashed and all my text was gone. Rookie mistake haha. Maybe I can write it better this time then! In the last coup...
Released Update 0.30.0! Leaderboards have been added to the game! You can now see how everyone else has progressed in the campaign, inn, and elemental cave. You can view the replays that got each play...
This update mostly adjusts existing content, and adds some features that I did not have time to add in the initial versions. There is still feedback and known issues I still have yet to address. Thank...
TERMINAL Login: Cubik Password: Cubik...
🎥 First Run4ever Walkthrough Video + Recent Improvements Hey runners! 👟 I’m happy to share a big milestone for Run4ever : the first full gameplay walkthrough video is now live on YouTube — c...
New Features Added Notification System! Fixes/Changes/Bugs Reworked Save/Load System Added Upgrade States (Now you can preview next available upgrades) Made Achievements Take Longer To Unlock (Gives m...

Devlog #2 — The "Every Color Tells a Story" Update February 21, 2025 Big update today. This one's all about making the game feel better to play — clearer feedback, smarter controls, and a whole lo...
Uh... I put in a few more things, and changed a little bit of the logic so hopefully its smoother now Mainly a new upgrade thing and some things so you know what everything is and all of that... yeah...

UPDATE v0.1.2 PATCH NOTES Hello everyone! This update is focused on sound, gameplay and clarity. This took longer than I anticipated, but there were some major changes :-D Thanks to all you who have p...

Minor Update: After some playtesting I fixed two things: - Removed the friction in the beginning, added a bit of tutorial text - now it should be easier to understand what to do and guide you what to...

Update v5.0.0: The Variant Synergy Pokedex Variants • Talent Tree Ascension • Trainer Aura Overhaul Greetings, Trainers! Version 5.0.0 is finally here, marking one of our most ambitious updates ye...

Hey! Idle Xanxia v0.1 is now public in browser on itch. This is an early alpha focused on the core loop: 100 floors (boss floors included) Offline progress Dao paths Rebirth (foundation reset, long-te...

Godot,, and weed...
GAME CHANGES New bosses Every 5 levels you'll have an encounter with one of them Added boss buckets to the bottom of the board, they can be used to influence which boss appears at what time Removed da...