Page glow-up — new look, real screenshots 🔥
The page finally matches the game — it got the full glow-up tonight: 🔥 New ember look — dark theme, warm colors, no more default white. 📸 Five real screenshots from 3D dungeon runs in the si...
The page finally matches the game — it got the full glow-up tonight: 🔥 New ember look — dark theme, warm colors, no more default white. 📸 Five real screenshots from 3D dungeon runs in the si...
Minor update to some UI elements. Removed the Debug button as it was unintentionally left in the release build...
Right now I am working on some "Day in the life" mini game tasks to give some pressure to the player. These are meant to be learned pretty quickly, and become almost habitual or a mindless recurring t...
Subnet Zero is up — first playable build Subnet Zero is an incremental about growing a botnet from one compromised machine: click to generate Processing Power, deploy bots that generate it for you...
Added Spanish as an available language Added Credits view in Main Menu Adjusted few button sizes to accommodate for localization Fixed few UI inconsistencies...
Added Spanish as an available language Added Credits view in Main Menu Adjusted few button sizes to accommodate for localization Fixed few UI inconsistencies...
In keeping with our 2026 globalization strategy, we are pleased to announce that FACEMINER is now available to play in 3 new languages: Korean, Italian, and Traditional Chinese. Expect Turkish soon, t...
Changelog - v1.4 The Modding update. Milkshake Mania is moddable now: install community mods that add content or extend the game, all at runtime, with no rebuild. It also brings a Research tree, a mon...
SOLVENT is a flow-building strategy game. Springs generate drip. Route it through your network into the Reservoir before four seasons pass. The catch: every machine is paid for with Reservoir liquidit...
M4.3 gives SOLVENT its first complete art pass while keeping the board clear and readable. Theresult is a richer banknote look, sharper tool recognition, and more visible machine activity. What's new...
war machine goes brrrr Consolidated Fastener Corp made staples for forty unremarkable years. Then a one-character typo in a Pentagon database awarded it a $2.3 billion defense contract, Grandpa Walt s...

Hey, just a quick release fix which adds a confimation before you restart! Also added the localization for Screenshake no companion in German. Cheers Daniel Full Changelog - Added a confirmation for r...

[ Devlog #08 // UI & UX Polish // Interactivity, Custom Vector Borders & Digit Tickers ] The Hunter's Interface A great simulation is only as good as the interface that connects you to it. Over the la...
This update includes minor bug fixes, small pacing adjustments, and some changes to bear battles so they feel a bit more fair. Reduced initial cooldown on summon button Adjusted the overall balance of...

This update tightens up progression and makes card changes feel more intentional. Every era now has a card-changing choice event, with clear outcomes like adding, removing, upgrading, disabling, or tr...
Last time I promised the quiet stretches of the early game were next. There are two of them: the wait before your first familiar, and the lull after your last summon, and this update is aimed at both...

Microsea is now live on itch.io as a coming-soon project. The full persistent sea is still in development, but the first public page is now open. For now, the itch.io page points to microsea.online, w...

Patch 6: Casino, Prestige Rework, Sound & Music Patch 6 is here! This update introduces the Casino minigame, a complete Prestige Tree overhaul, the new Quest system, audio improvements, artwork update...
Hello Farmers! Today, we're doing something very special for the first time in our game history! Farm Idle is officially 100 days old! Event: 100 Days Perma-Boost event: This is the first event in Far...
Hello Farmers! Today, we're doing something very special for the first time in our game history! Farm Idle is officially 100 days old! Event: 100 Days Perma-Boost event: This is the first event in Far...
Fixed a critical bug where rewards over $1,000 were not being collected correctly. The game was displaying large rewards in shorthand (e.g. " 120K") an d t h e n a cc i d e n t a ll y re a d in g t ha...
Update 1.0.5a (otherwise known as 1.5.1) of Pet Teto has released!! It's a small update dedicated to bugfixes and quality of life stuff, including: Game pauses when opening help menu Loading image cha...

At last, I’ve finally managed to release the AlchemyClicker Demo . This new version includes a full graphics overhaul, new NPCs, new enemies, and several other improvements. The goal of this update...