A Huge Thank You! New Stable Build Available
Hello, managers! First of all, thank you so much for your interest in the game. I honestly didn't expect people to start downloading it so early, especially since I haven't really worked on the store...
Hello, managers! First of all, thank you so much for your interest in the game. I honestly didn't expect people to start downloading it so early, especially since I haven't really worked on the store...
v0.4.4d Combat AI & Unit Profiles Command your army's AI (needs your feedback!) Every unit now runs on optional Combat Profiles , a priority list of "When [situation] → Do [action]" orders it follow...
I've removed the auto-shear button and am adding more sheep, although I haven't worked out how to add more sheep. How does this new system work? Any thoughts?...
/admin/: MoonGod() UPDATE NOTICE RECEIVED /admin/: ENTER PASSWORD TO APPLY UPDATE [****************] PASSWORD CONFIRMED LOADING [4%] LOADING [98%] LOADING [99%] UPDATE COMPLETE /admin/: BEGIN MoonGod(...

Hey everyone Lenway here! I've decided to completely revamp Bloom Inc and turn it into a run based incremental game! The gameplay is completely different now based around the loop of harvesting plants...
fixed a crystal limit bug added mobile support...
Void Rift and Primordial Core, the two prestige dungeons, are enterable again once you’ve prestiged any skill. The Jeweler’s Prism now does what it promises: it boosts your other two equipped gems...
Knocking the dust off Splinko after a few months away. This is a smaller update focused mostly on polish, cleanup, and making the game a little clearer to play, but it still introduces a few important...

New update for Idle Desk: Bot Tycoon: Reworked the center screen into a TradingView-style terminal. Added a large live candlestick chart with price movement, volume bars, and % change. Merged bots and...

In this latest update, I focused on improving the game's tutorial. Since the game features mechanics and a gameplay loop that differ from what most players are used to, the onboarding experience is no...
Immortal Tree — v0.13 “Choices, Choices” Update from v0.12.9.51. Existing saves from the last itch build should load; very old v0.4 saves may need a fresh start. NEW • Third Step path fork —...
Hace apenas dos días publiqué la actualización anterior de Orden del Eclipse , pero al mismo tiempo ya estaba trabajando en paralelo en una renovación más amplia del sistema de batalla y de la di...

I won't bother with a TLDR this time because I assume you've seen the main page! If not, that's the TLDR! If you saw the devlog I made yesterday and how it said I'd be done with this by the end of the...
fixed shi price kept roulxs price cuz its funny Added the FAIL ending...
I have been paying attention to feedback both from the Jam reviews, and all of those from incrementaldb and have been able to get some quick fixes out to hopefully make things more enjoyable while I w...
The official Steam demo trailer for Retromine is out now! Unlock powerful passive abilities, battle against boss rounds, & dig deeper than ever before when the Retromine Steam demo launches on July 20...
THE SEASON 6 PATCH WILL BE LIVE ON THE 10TH OF JULY, 7PM EUROPEAN TIMEZONE Hello, and thank you very much for your continued support on FFBot! I might sound like a broken record, but this is by far th...

Olá, o jogo finalmente está com as mecânicas principais prontas, com as animações e sons implementados, o próximo passo seria fazer ele mais interessante a longo prazo...
Heavenly Path Idle — From the Living Jianghu to Sects Become Real Hello cultivators, This post is a full look at how Heavenly Path Idle has grown from v0.3.0 to v0.4.6 . A lot has changed. What star...
Hey everyone — a big update just went live for the Unity remaster of Hoardlings. The headline: your dragon now roams and fights on its own. Flip on Auto-Roam and it walks the dungeon, picks the near...
v0.1d Bugfixes: Added a glow effect to the Haunted Picture Fixed some more save/load issues Some other smaller fixes Save the game via the settings menu and refresh to apply the patch. Make sure it sa...
LIFTOFF INC. is now public — free, no ads, plays right in your browser (best on a phone, held upright like a rocket). You start in a backyard with a parts press named RIVET-1 and a five-year plan th...
Gameplay Added 10 new actions to the paid version Added new demon attacker Cast Dragon Scales: Base Duration 120 -> 60 Gather Obsidian: Item Reward 1 -> 2...
Hi, Hello! The Very Serious Juniper Dev Game Jam ’s voting phase has officially ended, and the results are in! This was such a fun and genuinely rewarding jam to take part in. I learned a lot while...