Game Updates

Patch notes and dev posts · 20,390 Browser updates
Check Back Reclocked
Check Back Reclocked
92 days ago

Version 5

Version 5 (v0.2): Prestige update (04/07/26)
-Content lines (click to reveal spoilers) (if where you're seeing this doesn't support spoiler tags, well, sad. Changes that refer to new features are also spoilered)
||-Prestige. Resets all your progress (except daily and stats like time played) and applies harsh nerfs. Unlocks a new feature + raises level cap (capped at 1e100 but doubt you'll get there, I have no need to cap your levels right now so yea, keep going)||
||-Research. Unlocked on prestige, collect research power which passively generates data towards powerful research upgrades||
||-Pet mastery. Master your pets to obtain a new "mastery points" resource, which is used to master more pets. Obtain bonuses based on mastered pets||
||-New buttons everywhere! Button bonanza. And also new stats you haven't seen yet like xp expo or crates cooldown||
-Other changes
-Added movable gradients to xp bar + pet backgrouds, we love tiny details here
-Collect/buy all in current tab
-Automation. Unlocked somewhere in ||Research||, in the form of collector cranes. Farming simulator next? (:
-Daily rewards cooldown has been remade... again. Timer goes up to 7d, and claiming reduces it by 1d. AKA you can now stack 7 days of playtime to claim it 7 times (perfect for holidays)
-Added and removed bugs, don't know which exactly but like every file is modified
-There's also a bunch of hand-made art (and a few bits done by Hestia, so thank your neighbour foxmoth) (inspired by badly drawn world from ngu idle)
-New daily upgrade, giving some progress towards a new feature.
-I have more free time now :)
-Endgame: ||Level 5b, but all researches + token upgrades is better||
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