Version 1.2.3 - Bug Fix
I have fixed a critical bug where the UI became unresponsive and gameplay stalled after upgrading Early Boost. I sincerely thank everyone who reported this issue and apologize for the inconvenience ca...
I have fixed a critical bug where the UI became unresponsive and gameplay stalled after upgrading Early Boost. I sincerely thank everyone who reported this issue and apologize for the inconvenience ca...
- Pearl Farm bug fix - Added warning to oceanic contracts that ghost ships can still occur in foggy weather (very rare) - Dark mode font color improvements for currency - Fixed job / contract board es...
Hi everyone, the demo version for Petting Cats is finally ready! I’ve been working on this game for the last couple of months when I can find some free time. I plan to continue development and am lo...
Various gold cost tweaks Fixed few upgrade cost display issues Added hold functionality to prestige and ascension buttons, so it's impossible to missclick. Few other visual fixes and improvements, eg...

Thank you for the detailed feedback, bug reports, and support. This update is built directly from your suggestions. Happy mining, and watch your uranium reserves! The depths await. Summary Terminal Co...
The appearance presets in character creation have been renamed (Mage->Mary, Fighter->Fiona, Rogue->Renna) to avoid confusion between form and function. If for whatever reason the 100% equipment achiev...

This is mainly a QoL patch....buuut... i'm working towards some slighter bigger things for the Sporbs demo which i'm really excited about and can't wait to share..anyway here are some notes: v1.0.1 Pa...
Update v4.5.0: Harvest & Harmony MooMoo Farm • Email Auth • Evolution Overhaul • QoL Trainers, it's time to settle down... partially. While the dungeons remain infinite, we've added a cozy new w...

I have about ~15 projects I've been working on so far in the last years, but this is the first one I feel is good enough to show off publicly, so here you go: Out of Light is a game about grinding stu...

Updates in V0.7.0 ✅ Added Highlight to Elite Enemies (Golden) ✅ Added Highlight to PowerUps and Experience drops ✅ Updated PerLevelUpUI to UIToolkit Fixes Fixed Leave button in EndRoundUI from b...
Major update addressing community feedback plus new content! New Content: 3 new workload types: Video Encode (era 3), Blockchain (era 4), Weather Simulation (era 5) 5 new achievements: Video Producer,...
Hey everyone! Big update for Element Forge with new content and bug fixes based on your feedback. New Content: 8 new elements and compounds: Nitrogen, Silicon, Iron, Gold, Uranium, Ammonia (NH3), Meth...
PUNCH BAG EXTREME Experience a high-stakes arcade clicker with a heavy economy and massive power-ups. Dominate the ranks and collect the elite skins. 🚀 What's New: Timed Ability Buffs: Strategy is...

Updates in V0.6.1 ✅ Updated InRoundUI Stats and Time to UIToolkit ✅ New Up-to-date Screenshots ✅ Cleanup project, tweaks and minor fixes Known Issues Android builds are currently unavailable bec...
### New: Retro Radio BGM Switcher - Replaced the simple mute button with a vintage radio widget - 4 stations with different background music tracks - Station switching with smooth volume fade transiti...
Balance Changes Early Game Boost Reduced cost from 8/16/24/32/40 to 1/2/3/4/5 blue tokens Extended duration from 10 prestiges to 50 prestiges This upgrade is now actually useful for early game players...

My oldest game, The Point Tree's recent v4.0 update just got ported to itch! In v4.0, Added Mastery Challenge 3, which gives an OP Boost to Cells, with 13 MC3-EX Upgrades Added the RNG Layer, with 25...
In this update I've fixed many of the issues people were facing with the jam version of the game. Terrain generation has been improved, there should now always be terrain near the player Reduced the m...

This devlog is an important one. It finally explains what v0.9 really is, why it took longer than planned, and what happens next. What v0.9 Really Is Earlier versions of the game functioned more like:...

Hey gardeners! It’s been a while since our last update, and this time we’ve got a bunch of new content and quality-of-life upgrades ready for you. Let’s dig in! New Main Quests — Chapters...
Element Forge v1.3 is the biggest update yet — transforming it from a simple clicker into a full chemistry idle game. Tab UI & Quality of Life The interface is now organized into tabs — Generators...
Incremental Builder just got a significant polish pass. Here's what's new in v1.2. Toast Notifications Important events now trigger toast notifications — purchases, milestones, achievements, and pre...
v0.6.3: Lots of QOL features and bugfixes. One notable is a performance overlay (toggle F4). Now we have clear numbers on whats causing slowdowns on large factories => optimization update planned for...
Version 0.1.5 Added more tutorials Fixed Lighting Bug on Controls Added ability to close stock menu Updated Settings to show tutorial Added Feedback on entering building without energy...
First off, my apologies to anyone trying to keep tabs on this. I realize the last devlog was almost 2 years ago. I have moved updates to Steam and socials but there is still a significant amount of tr...