Shadowstep finally got its shadows
The thief's blink stranded him alone in the enemy pack, the whole party bled Vigor on his behalf while catching up, and dragon breath tracked him. Fixed the way an assassin should be fixed — he now...
The thief's blink stranded him alone in the enemy pack, the whole party bled Vigor on his behalf while catching up, and dragon breath tracked him. Fixed the way an assassin should be fixed — he now...

SKYLINE: IDLE TYCOON — Update Devlog A full breakdown of every system built, fixed, polished, and shipped in this update. VISUAL OVERHAUL Persistent Background City Skyline Completely rewrote the ba...

SKYLINE: IDLE TYCOON — Update Devlog A full breakdown of every system built, fixed, polished, and shipped in this update. VISUAL OVERHAUL Persistent Background City Skyline Completely rewrote the ba...
Version 0.5.2.10 • Locked Brand Accent: UI accent stays Antique Gold across all 11 dimensions — no more hue-swinging when you advance. Dimension still drives the combat background for immersion, b...
Changes & fixes Title language tabs — English / 日本語 tabs were added to the title screen so you can set the language right at startup. Version display — The version number on the loading scre...
Hello everyone :) Thanks for playing King in the Mountain, i got a lot of great feedback and please continue to rate and send me comments what should be changed and added. In this small update i fixed...
First real update since launch (v0.2). A lot of this came straight from feedback on the launch build, so thanks for that. **Less waiting** - New Automation Core you can build: auto-collects asteroids...
This update adds a new layer of card synergies, combo payouts, protection tools, burst income, and reputation engines plus a batch of new cards to build around. New Stuff Added 5 new card mechanics: A...
There was a bug with how buttons were assigned that caused their content to be hidden. This patch should fix that issue and add more transparency to what the different parts of Corps do. 1.0.1 7/3/202...
v0.4.4 Depths Added depths 5 through 10 D5 causes elites to be more dangerous, drop more loot and never retreat if you fail to kill them D6 sometimes creates mimics from your chests, dropping better l...

This update focuses on UI polish, balance improvements, and better localization support. Play the game, Forge Clicker 2 on Steam: Added a confirmation popup for “Sell Everything” to prevent accide...
Il fait très chaud en France, j'ai donc fait un jeu qui dénonce le capitalisme!...

The skill tree has been completely reforged into a night sky of 14 named constellations . Every one of the ten classes now has its own figure hanging over the campfire. 70 nodes → 140. Every class n...
Hey everyone! Small update today, but it has all the bug fixed from the comments and added a bunch new upgrades😁 Thank you everyone for the support and we are gona keep on growing! If you have any...
You can now Save and Load within the game!...
The Interceptors got fixated on the same target. Fixed now, they chase different asteroids when possible. Also added some generational history / narrative elements. Check it out!...
added autosave and roulxs...
Added a new specimen atlas with gothic notebook styling. Added specimen pages with layer previews, room/category grouping, navigation, image zoom, and censor-mode support. Reworked the museum map wind...
Fixed empty fields around game window in windowed mode for browser Better transition to fullscreen window Removed error messages under game window Removed extra HTML buttons under game window...

Let it be known throughout every damp corridor of the Poolrooms: Demo v2 has arrived. The old v0.32 build, our faithful servant since October, has been retired with full honors. In its place stands th...
Hey everyone, Nyxthetics here! I'm thrilled to announce the release of Slotbound v0.2.1. We've been working hard to add some highly requested quality-of-life features and new progression systems to ke...

(If you are one of the 70 or so people affected, I sincerely apologize.) As this was my first time using GameMaker , I knew there would be some challenges. The coding system was pretty easy to get int...

Playtest sign ups are live on steam! After we get some feedback from the playtest the build will be live on itch in the coming weeks! The biggest update yet for the Inn Over Your Head is here! New adv...