🎉Update v4.2.0: Immersion & Syndicate
Update v4.2.0: Immersion & Syndicate Cinematic Mode • Rocket Liquidation • Discord Auth • Clan 2.0 Trainers, this update focuses on stability, visual immersion, and giving you more control over...
Update v4.2.0: Immersion & Syndicate Cinematic Mode • Rocket Liquidation • Discord Auth • Clan 2.0 Trainers, this update focuses on stability, visual immersion, and giving you more control over...
[ALPHA BUILD 0.0.58] 2026.02.04 --- Patch Notes Introduced SpellSchool for a unified and consolidated spell/ability system. Now spells for Knights largely go into the Martial category, Paladins = Divi...
Hello world! This is my first game and I just wanted to say thank you all in advance for giving it a chance. I hope to get a fuller version up on Steam in the near future with more weapons, enemies, a...
Made it harder. Maybe...
Spingenuity is a relaxing incremental game about motion, progress, and spinning a wheel. I am happy to announce that we have taken our first step into the public space and released our demo version of...
Sparks! New main screen background New end run and upgrade screens SFX New bonus micro animations for enemies New FPS limiter Fixes! Upgrade screen now shows it's cards correctly No more annoying musi...
Reworked buildings progression. And the first few dwarves of each building now cost 0 gold/mithril to buy. Added Artillery Hall's Great Duke Cannon as an actual unit with a bunch of upgrades, some of...

v0.2 Release Notes Tasks Tasks have been added to the game. Tasks are quests or achievements that measure your shops progression. 6 tasks added for initial testing UI/Controls Growth progress indicato...

Refinements to the milling minigame, more visual polish, can now press E to mill, and new mechanics to prevent spamming the button Fixes to the Ladder, can no longer be placed above water. Loosened th...
Added localization to Japanese, Simplified Chinese and Brazilian Portuguese Added item mods functionality Various fixes and changes everywhere...
English Fixed an issue where the browser's standard right-click menu did not appear when freely moving the grid window via right-click Adjusted so that the selected item is displayed at the top of the...

I’ve re-uploaded the game with a series of small but important bug fixes. The most significant change addresses the pop-up system, which was causing several issues and unintended behavior during gam...
The first publishable version. Includes most planned mechanics, but not that much playable content yet. Includes progression up to plastic, after that the content now pretty much runs dry. Store sells...
The first publishable version. Includes most planned mechanics, but not that much playable content yet. Includes progression up to plastic, after that the content now pretty much runs dry. Store sells...
Hi everyone! I am very surprised to see the surge of purchases of my humble idler, I did it as a fun small project in between my other stuff, so I'm flattered so many people decided to buy it. I updat...
Fixed upgrade text for neutron reflectors Fixed typo in Bestiary Added a highlight for when there are upgrades available Added ammo pips near the mouse cursor Removed some music tracks for a smaller d...
[ALPHA BUILD 0.0.57] 2026.02.04 --- Patch Notes Added custom sort options to the enemy list so that enemies can be sorted by name, HP, etc. during combat. Adjusted and tightened up the combat speed sl...

Hey everyone, It has been quite sometime, but a lot has happened for the development of Rock Bottom. First things first, Rock Bottom has officially moved out of the prototype phase and now has a DEMO...
- Added version number identifier to top of screen header - Fixed bug with offline progress with fisherman and random events - Fixed bug where pirate pop ups were preventing other events from occurrin...
Version 0.1.2 — Early Access / Beta Release Highlights Trade stocks in an actively updating market (1 market cycle = 1 minute) Work at the store to earn money Sleep at the hotel to restore energy Bu...
Well, I guess the time I worked on this patch was a bit short, so I didn't end up getting everything that I wanted done. But, I kind of expected that. I also figured I'd cut it a little short instead...
So I am putting this up online again. The build is going to be up, however I will change it soon. I am going to update it with a new build. I am trying to change the design direction. The feedback I h...
I’m nearly done with testing. I’ve spent the last few days refining this update with a bunch of late game bug fixes and balance improvements. There’s always more to tweak, but it’s close to re...
So I have a tiny little mini update for us all now that Lettuce.EXE is a week old! It's been a GREAT week, I'm so thankful for the 500 (!!!!) people that have played my funny little lettuce game! I've...
Added Billiard Triple fusions with math balls now display symbols and gradients Fixed bugs with `addComponent()` Fixed bugs with imported balls in Multiple select...