Upgrade Details Added!
Build Version 16 is live! I've added details on the upgrades to show the incremental progress. I've messed about with the mechanic too so it feels good but needs to be balanced again. I've also played...
Build Version 16 is live! I've added details on the upgrades to show the incremental progress. I've messed about with the mechanic too so it feels good but needs to be balanced again. I've also played...
Hey 👋 I’ve just released the first playable alpha of Idle Throne. What’s in right now: Idle / semi-idle combat Gear durability & item decay (still being balanced) Gathering (mining, woodcutting...
Update v 0.1.1 Hello everyone and thank you for all the amazing feedback <3 I’m pushing a small update focused on quality of life improvements based on early feedback. SPIN BUTTON & GAME SPEED: Fast...
- fixed an issue where companions could be upgraded when locked...
New: shop has now plus minus buttons to add remove items Improved: all UI can be closed by escape (SetIP, Shop, Wall buy, Customer choice) Improved: Redone shop buttons for better keyboard and gamepad...
Engine upgraded from Godot 4.5 to 4.6 Revamped stage selector UI Improved farm UI added a background to battles reward container now shows items gained added a way to restart battle after battle fixed...
500 plays in 1 day! Thank you so much for playing this silly game. I have a few ideas how to take this game another step further. Please leave any feedback or ideas you may have!...
Based on some early feedback reporting issues with the Web version of the playtest, the following changes have been implemented: The ability to save is in the game - you can now safely refresh/close y...
MOBILE & UI IMPROVEMENTS Mobile Polish: Extensively improved the Mobile UI for better usability. (Please report any further mobile issues in the comments or Discord!) Desktop UI: Improved the desktop...
Added Staff Added more available Stats to choose from Math balls now replace a weapon's Atk. Damage stat with its Damage stat when fused Shooters now run on hit block and on hit any functions...
I added an APK to UCG so you can play it on Android. Android users sadly have not been able to use the game after update 1.5 because I found out Web 2 APK makes you have to pay money to make it playab...
Possible changes to time Right now I have it set up so that it only tells you what the in game year is and the YearlyEvents textbox tells you an important spaceflight event for the year. I’ve figure...

In this update I have added a new PC store where you can buy and upgrade your computer and its peripherals to gain more money from each video...
Hi all, Ori here :) Thank you so much to everyone who played and connected with us. It's super awesome to see your support, and we're already very excited to see what the near future will look like fo...
Main change is decoupling Prestige from the main tech progression and have it be used fro upgrades instead. This should give players more choice, and less frustration. Entropy was also a bit weird to...
UI/UX Added auto loop button to ending screen and settings Added skill multiplier gain to ending screen Added autosave interval setting Added completion counter to the bottom right of the activity Mov...
Thanks a ton to everyone who played the game so far! Here's the first patch for Whack-A-Monster! We included some of the important feedback we received early on! Changelog: Patch #01 Rebalanced auto c...
changed prestige upgrade system added Korean language support...
> Se agregaron 4 logros (imagen pendiente) >Un sistema de guardado >Se añadió un fondo cutre mal pintado, el otro era muy brillante y me hacia doler los ojos >Y ajuste la interfaz de la tienda UwU...
Hello everyone, you probably got scare jumped today by a sudden massive balance patch today. Curses gone? Bosses are tougher now? What is going on? Please endure with me on my madness for a bit. Long...
Your studio can now make sequels! When you don't enter a custom title, there's a chance the system will pitch a sequel to one of your hit movies. Also expanded the random title generator with way more...

Added time controls (pause, slow-mo, fast-forward) Added the "Strategy" game mode where your upgrades and resources are reset when restarting a level Fixed some bugs...
Fix: Volume groups not correctly assigned, Master volume was not controlling all volume Fix: Network switch no longer behave ON when new cables are plugged into it when it is OFF Fix: cable removing c...

QoL Update 3.2.1 is here! 🚀 We are making farming easier and faster: ⚔️ Arena Upgrades: Auto-Run: Automatically proceed to the next round (Unlock at Round 10). 2x Speed: Double battle speed in...
First, a thank you to everyone who has played! I didn't expect anyone outside of my immediate friend group to try my first ever project, so I was surprised to see comments! It's a very exciting experi...