ver 0.8

visual improvement quality of life features...

visual improvement quality of life features...

visual improvement quality of life features...
Bug Fixes Fixed evolution animation showing the wrong sprite when a party member evolved while another was in battle (the "Lapras/Exeggutor evolving" bug) Fixed type immunity softlock — wild creatur...
Well, working on translation made me think since it's was a prototype and not well coded (with lots of bug) to refacto everything. I'm not starting from zero since I have feedback and experience from...
🛠️ Update 1.1 — Card Rebalance & Bug Fixes A focused patch bringing balance tweaks and key stability fixes! Hello managers! Thank you for your incredible support since launch — the feedback h...

Major Update 3.8.0 is LIVE! 🦙💥 A massive new chapter begins! Prepare for heroic reinforcements, a completely fresh Raid rotation, cosmetic customization for your workforce, and epic new high-tie...
The staff system, world events, and late-game pacing all got reworked — driven by your playtest feedback. New & changed Hiring is now an interview — pick one of two applicants, each with a clear p...
Quick follow-up based on your comments 🙏 Someone pointed out that the discovery notifications popped up and vanished before you could read them — totally fair, and that pop-up is kind of the whol...
¡Primera actualización desde el lanzamiento! Mejoras visuales y el juego ahora se actualiza solo. ✨ Novedades Pantalla de carga — el juego arranca con una pantalla animada en lugar de fondo negr...
🔥 Glut — Changelog v0.7 "It's still not finished. But this time it's intentional." 🔄 Web Build: Risen from the Ashes (Again) Async Game Loop: async def main() — the entire game loop is now a...
English Hey there! A sushi-catching game has arrived! This is being released as a break from making regular games, because I got tired of it. Enjoy! ---- 日本語 へいらっしゃい!寿司を獲...
Patch Notes Fixed a bug that prevented players from selecting Special Buildings when starting a new civilization after completing the demo Increased the Obsidian multiplier Improved several animations...
Patch Notes Fixed a bug that prevented players from selecting Special Buildings when starting a new civilization after completing the demo Increased the Obsidian multiplier Improved several animations...
Okay. It's up. If you've been following along in my head: this is the warez courier idle game where you watch #warez-pre on zIRC, click blue pre's, courier them through RushFXP, spend credits in NetSc...

New to game dev so let me know what you think of the mechanics and general game loop. Let me know if you're a pixel artist, I'm trying to create some non-placeholder art for the game but I am very ine...
Hello, Chroma Engineers! The effort to make this game better continues. Some feedback has been that Void Hunt is boring, so added another.. Void Dive! With the addition to Void Dive, I have also added...

Hey Guys! Cinderhold V22.4 — The Fire Remembers is now live. This update adds a complete post-Sprout ending, an expanded story about the First Hearth and Cinderways, and Remembered Nights: three new...

At the end of Patch 3 I said it would be the last big update for a while. I lasted about a week. Once the match engine was in, the game suddenly felt alive enough that all the things it wasn't doing s...

At the end of Patch 3 I said it would be the last big update for a while. I lasted about a week. Once the match engine was in, the game suddenly felt alive enough that all the things it wasn't doing s...
🛠️ What’s New: Phase 3.5 to Phase 6 Update Log 📈 Phase 5 & 6: Financial Markets & Meta-Expansion (Latest) Initial IPO System: You can now take your corporate empire public. Launch your Initi...

The big rework — making STONKS what it was always trying to be When I started this, the whole game was meant to live in one feeling: you press and hold, the number climbs, and you don't know when it...
Changelog – Glut 0.6.2 – "It works (localStorage edition)" Save war im Browser-MEMFS verschollen. Jetzt nicht mehr. Save was lost in browser MEMFS. Not anymore. Deutsch Save-Persistence gefixt –...
Added: Guided tutorial — On your first play, a step-by-step tour highlights each part of the UI. Try-it steps ask you to answer a prayer and open key tabs. Glossary — Full term reference under Act...
Changelog – Glut 0.6.1 – "60fps or I'll eat a broom" Von 60ms auf 17ms. Der Browser hat gebibbert. From 60ms down to 17ms. The browser trembled. Deutsch Performance-Overhaul – gesamte Framezeit...
now there is a save system in the game...