Beta 0.0.1 is OUT NOW!!!

Ok, I got saving and loading to work and I added some barebones polish. IT'S ALIVE!!! Hope you all enjoy, a lot of work has gone into this at this point (: This serves as a proof of concept and shows...

Ok, I got saving and loading to work and I added some barebones polish. IT'S ALIVE!!! Hope you all enjoy, a lot of work has gone into this at this point (: This serves as a proof of concept and shows...

Version 5 Beta is ready to play! -added the Endless Shard that will keep coming back -added the box multiplier for big possibilities to get more money -Some tweaking and fixing for an overall better e...

Orbs Orbs Orbs is 60% off on Steam until February! https://store.steampowered.com/app/3623400/Orbs_Orbs_Orbs/...
During development, I’ve seriously been thinking (besides fixing many bugs in the calculator) that I’d like to add this lore directly into the game. The concepts are still very rough, but I though...

Changelog New Outline Shader on the player and enemies. New CRT shader. New music. New main menu. Settings Menu that lets you change volume settings and toggle Vsync and Fullscreen. 'Return to centre'...
Small bugfix for Storage dupe and Gym's not being beatable on a new save...

Howdy! Another week of the development of both Ship Core’s Modules and Map Chunks! Here’s the update on how it’s going! If you’re new here, Squars is an all-square roguelite that blends tower...

Hey garts, so... I had to rebrand Blart to gart because of the Smiling Friends character of the same name. In other news, I have added a main menu screen, updated the angry zembie design, added pressi...
Better How to Play Added tutorial sceen when pressing "?" Icon Changed How to Play text to explain Free time more as it was unclear...
Update v3.1: The Quality of Life Update Smart Inventory, Mass Gacha & Critical Stability Fixes Trainers, we heard you loud and clear! After the massive content expansion of v3.0, we focused this updat...
Change: Increased the artifact forgiveness system from a multipler of 0.4 to 1.8. Basically, as you mine blocks, the odds of getting an artifact from that block increases. Now it increases even more...
[2026-01-18: v0.4.3] Added upgrades to the Buff Cleaner Adjusted upgrade prices for Processing Machines...
Opened the game up to the public after internal playtesting, still some placeholder assets (my art) to be replaced. Two new perks add build variety, plus visual polish and improved matchmaking. Play i...
Fix: Clicking remove on port without plug did unnecessary computation Fix: improved code when removing item from rack. It should remove chance that some slots stays in use Fix: PatchPanel code improve...
Hello Bricker players! The game is now live! I'm excited to see what you think. Quick reminders: Save your progress (login for cloud sync & leaderboard) Try different ball combos & rebirth when ready...
Fixed some bugs - Fixed Blue Pill negative training - Escape from enemy stuck - Reduced costs of higher enemies - Reduce Fear in general and increase Trust...
Released Update 0.26.4! Adjusted some parts of the initial loading screen to speed up load times. You can now access the login screen from the initial loading screen, meaning you can now change accoun...

Skill Tree Expansion! Updates in V0.3.0 Expanded Skill Tree Upgrades with 24 new Upgrades for total of 66 Upgrades (50% increase!) Fixed mismatched Upgrades description and stat change...
Changes: Replaced most of the icons in the game Added resizing buttons Particles Bug fixes: Music not playing on load Some tabs covering others...
Added fallback for not being able to pass by events that require a gun Fixed the gym giving you 500% double loot Fixed misnomer of buffs...
I have added a new world with this last deploy, and as part of it, I have made a ton of QoL improvements and other visual changes that make the game hopefully easier to navigate and play. If you've be...

Added a lot of features from v2.0 to 4.0 inlude BGM and SFX. Big thanks to https://itch.io/profile/opcipo for addressing these bugs 1. Game gives an error after each jump gate. - Fixed it. For some re...

Added a lot of features from v2.0 to 4.0 inlude BGM and SFX. Big thanks to https://itch.io/profile/opcipo for addressing these bugs 1. Game gives an error after each jump gate. - Fixed it. For some re...
Hello, first changelog to this project, for version 0.0.0.2 Added mobile support (you can touch on upgrade options to pick them) Added a loading screen Upgrades to producer that produces the biggest A...

Today I tackled a bunch of bugs and got them fixed for the release build. Not sure everyone noticed, but the workers had a few issues lately, including some visual glitches. All of that is fixed now,...