security/update avaliable
Patch 0.0.1 build 23 made it where you gain security every 5 min while online while in secure. easy to determine that there is a update available...
Patch 0.0.1 build 23 made it where you gain security every 5 min while online while in secure. easy to determine that there is a update available...
Changed Gameplay background is now a simple starfield. The galaxy image behind the system you manage has been removed. Mining panel — the primary action comes first. Mine is now the largest, boldest...
New Grading Return System Graded cards no longer appear instantly in your collection. Once grading is complete, your slabs are now shipped back to your table inside mystery SAG foil wrappers . Rip ope...
Hey everyone thanks for playing. Launch going well so far with a few notes of feedback to work on...

PoopScooper is now playable directly in the browser on itch.io. This is the first public itch.io version of the game, focused on making the core cleanup loop, progression, automation, and chaos escala...

This is quick update on some changes made to the current pre-alpha build Wishlist on Steam to support development! - Fixed a few bugs that broke progression - Fixed sell stack button in Trade Kioske M...

FRACTIONAL has been rebranded and rebuilt. Same firm, bigger ambitions. WHAT'S NEW - New identity: FRACTIONAL is now Sterling's Dynasty, with fresh key art and a top-to-bottom visual refresh. - The De...

FRACTIONAL has been rebranded and rebuilt. Same firm, bigger ambitions. WHAT'S NEW - New identity: FRACTIONAL is now Sterling's Dynasty, with fresh key art and a top-to-bottom visual refresh. - The De...
Devlog — v172 to v175 Found and fixed a bunch of stuff this pass. Writing it up because some of these were subtle and worth remembering why they mattered. Heights wasn't actually giving you 40% inco...

Hey everyone, new here and just launching my first game demo. It is called Semi-Secret Wars , a DUO Hero Autobattler. Check it out https://moderndaedalus.itch.io/semi-secret-wars Let me know what you...

Hey all! I have started to realize that my game is nearing end of base production, so it will be a lot of Quality Of Life and small fixes until then! Please keep playing and leaving feedback! EXE Vers...
Hello, Chroma Engineers! The chromatic effort to make this game better continues. This is a REAL performance patch and minor bug fixes. Patch Notes - Version 2.0.3 STAGE 9 Performance: Time Warp no lo...
Hi!!! :D I updated the gaem because ye (most) changes: - added a volume controller - made thumbnail even funnier - idk waht else - made project thumbnail be also thumbnail here or smth...

Big one this week. Two features that change how the game plays, plus the fix for something that had been quietly broken since launch. Expeditions Hire a crew at the Expedition Board, load them with su...

The idea started simple: an art auction game. Main hook: Every painting you bid on was actually painted by another person playing the same build. You're never bidding against filler. Go take a look at...
New Archive tab where you gain information and lore through playing the game bug fixes...

The counters in the corner are a short row now, general, and they hold still instead of shuffling about as your gold climbs. The bar across the bottom is four buttons in the corner, and export, import...
Fixed Tau Ceti progression dead-end. The Tau Ceti system could not be completed: its star (required to travel onward) needed Pulsarium, but the only Pulsarium source in the system — the planet Lumin...

Standing Orders Nobody is at the keyboard to call a retreat, so now you set it in advance. Press ORDERS at the Stairhead. Retreat Triggers: Turn back at 20%, 30%, or 50% health. Beast Behavior: Avoid...
Reworded the invalid save data popup for clarity. Reworded some text referencing the Global Encyclopedia for clarity. Added Global Encyclopedia and Local Encyclopedia as keywords in the game's diction...

First GMTK entry ever!!! https://cluzzie.itch.io/too-many-dudes...
Cards now roll in over time instead of only depending on full refreshes. Every few minutes, a new card can enter the shop and push the older cards down, so checking back has a smoother rhythm now. You...
Cards now roll in over time instead of only depending on full refreshes. Every few minutes, a new card can enter the shop and push the older cards down, so checking back has a smoother rhythm now. You...