v0.2 - The cool stuff!
Ok, this is the cool stuff! It's insane once you're past certain level and I'm pretty happy with it! Check it out! Update v0.2: Added save games! Added coins Added coin upgrades Added bankers Upped th...
Ok, this is the cool stuff! It's insane once you're past certain level and I'm pretty happy with it! Check it out! Update v0.2: Added save games! Added coins Added coin upgrades Added bankers Upped th...
Update v2: The Endless Cycle Mass Summoning, Clan Wars & Visual Overhaul! Trainers, the world of Everfall continues to evolve! We have deployed a major update focusing on Quality of Life, Endgame visu...
SEASON 2 UPDATE IS LIVE! Season starts today and lasts 1 month! Changes below. New Features & Content -Hard Mode: Added a hard mode once you beat dungeon wave 50. Adds a scaling hard mode to acts 1-4...

The frequency is open! Welcome, Operatives. Today marks the first public Alpha release of Deep Space Frequency . I built this tool because I wanted a game that respects my screen real estate. Somethin...

Slimerz is a cozy merge puzzle game where you hatch, collect, and merge adorable slime creatures to reach the ultimate tier. Start by buying eggs, hatch them by tapping, and drag slimes onto a 4x4 gri...
Added - Team slot locking feature - lock empty team slots to prevent Pokemon from being auto-added during catches (useful for solo Pokemon challenge runs). Enable lock controls in Options > Settings -...
Due to web performance feedback, some vfx has been turn off for web version to compensate game lag. The loading label has been added to transition screen too. Note: Downloadable version is recommended...

Fixed a massive memory leak issue! Special thanks to fbane for reporting bugs in the Discord! Because of your reports I'm able to make this game better and better, so seriously, thank you! Portrait mo...

I got upgrades working!!! For reasons you will find out in the future, I wanted to make the upgrades adapt dynamically with the purchase buttons. I know you have no way of knowing what that means, so...
Over the past few days, I’ve been focused on polish and quality of life improvements and getting the release ready. A player also reported a macOS save issue, which has already been fixed. Thank you...
It's ugly but it works... Mobile support was added. Barely. It's going to look worse the smaller your screen, but functionality is there. Added - Full mobile and tablet support - play on any device -...
[Patch Notes] Adjusted tutorials to give player time to digest and make them easier to read Added prompt to stage select to inform player how to unlock Kronii fight Adjusted enemy stats across the boa...
I like the idea of an idle game eventually being able to be very automated so that players don't need to feel stress around not being around at exact times. I had wanted to add in the idea of an "auto...
I honestly didn’t expect this so soon — but after launching the Run4ever page on itch.io, the response has been amazing. In less than 24 hours: 30+ new players joined from 15 different countries m...
Update v1.9: Connected Worlds Global Link, Infinite Upgrades & Prestige Overhaul! Trainers, the world of Everfall is more connected than ever! We have introduced real-time tracking of legendary feats...
Summary of the last updates: Auto sell (only if auto mode is active) Added Ukrainian und Russian language support Bugfix for rating prompt if you are below floor 10 Added an button to directly sell ch...
Hello The unofficial Neuro-sama game jam results are in, and this game did very well, which honnestly surprised me because there were very good entries (and this project is super weird). Anyway that a...
Hi, chapter 2 has been released on itch. It comes with new content and features described here . Due to a significant change in game backend, old save file will no longer be available. This version of...
Once the jam is over, I’ll be adding more stuff and tweaking a few things based on feedback. Here’s the plan so far: Coffee balance : it’s a bit OP right now, so I’ll tune it without killing t...

I've completed the final Steam achievements and fixed the custom font issue. I am also planning additional improvements for non Latin languages in the future. With 7 days until launch, time is moving...
So I've updated the upgrade tree. I've spent a lot of time making it look good and feel good. It's still got some way to go but you can see the status of the upgrades a lot easier now so it should be...
0.1.1 Changelog Save & Quit button added Achievement & prestige button crashes fixed...
Update v1.8: Clan Wars Global Conflict, HQ Renovations & Rankings! Trainers, the time for peace is over! This update brings the first iteration of competitive Clan mechanics. Gather your friends, pool...

Ragnarok Oblivion is officially launching version 1.0. Five years ago, this project began as a browser homage to Ragnarök Online. Over time, it evolved dramatically into something far more ambitious...
Update v1.7: Symphony & Ascension Audio Overhaul, 6 Champions & Cloud Stability! Trainers, we have been working hard under the hood! This update brings a massive polish to the game's atmosphere, secur...